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This chapter describes Musescore Text, a type of score object that contains individual characters that can be entered and removed by using (typing on) a computer keyboard. Some items are text in common sense, but are not Musescore Text - the tr "short" trill ornament marking shown below is Articulations type rather than a Musescore Text subtype, similar misunderstanding often occurs on Time signatures etc.
Chapters immediately after this one, such as Text editing mode, explains features that are only applicable to Musescore Text.
The following chart summaries Musescore Text subtypes. Type or subtype of a single selected score item is displayed on the status bar.
The Features column suggest the most irreplacable features. Leaving out does not imply lack of feature. See their dedicated chapters for musical information. The wording "playback" used below refers to in-program audio created by Synthesizer.
The Anchor column shows item each type always anchor to. Functionalities based heavily on anchor include notably playback, Selecting and copying elements and Musescore Part. Item selected when adding a new item does not neccessary become its anchor. For example, adding a System text requires user to select a note or rest. Definitions of layout terms like system are in the Layout and formatting chapter.
These types are explored immediately after this chapter.
Type | Features | Anchor |
---|---|---|
Staff Text | One of the options to change playback sound samples usage. Playback capo transposition. See the Staff Text and System Text and chapter. One of the options for general engraving purpose. Compare and contrast with System Text's anchoring. See also Frame text / text block below. | A note or a rest on a staff. |
System Text | Similar function to Staff Text, see above. | A time position. |
Chord notations | Automatic format. Chord symbol and Nashville number have playback and can generate notes. Roman Numeral cannot. See the Chord notation systems chapter. | A note or a rest on a staff. |
Fingering | Has its own "Text Style" profile. See the Fingering and the Text styles and properties chapters. | A note on a staff. Cannot anchor or be copied to a rest. |
Lyrics | Improved alignment. Ctrl+V keyboard shortcut breaks up words stored in clipboard, paste and then jump to next anchor conveniently. Automatically adjusts layout of melisma entered. See the Lyrics chapter. | A note on a staff. Cannot be copied to a rest, can anchor deliberately but not advisable. |
Rehearsal mark | The boxed B1 item in the Text Palette. Seek with Ctrl+F. Can be re-sequenced across the score. See the Rehearsal marks chapter. | A time position. |
These types are explored in their respective chapters inside the handbook. Text Palette usage see the Palette chapter.
Type | Features | Anchor |
---|---|---|
Expression button on the Text Palette | A styled Staff Text. Has its own "Text Style" profile. No playback. See the Text styles and properties chapter. | See Staff Text. |
Tempo marking | Changes playback - tempo and metronome (tick sound). See the Tempo chapter. | A time position. |
Dynamics marking | Such as p, mf. Changes playback loudness. See the Dynamics chapter. Hairpin offers similar function. See the Hairpins chapter. | A note or a rest on a staff. |
The pizz. button etc on the Text Palette | A pre-configured Staff Text. One of the options to changes playback sound samples usage. Also known as Articulation Text (not to be confused with Articulations type which is not Musescore Text). See the Mid-staff sound (channel) change text chapter. | See Staff Text. |
Instrument change (text) | Switches Musescore Instrument starting from the point, which can affect notation drastically. One of the options to change playback sound samples usage. Also known as (mid-staff) instrument change, or Instrument type. See the Mid-staff instrument changes and the Instruments, staff setup and templates chapters. | A note or a rest on a staff. |
Instrument names (Long and short name) | Displayed to the left each system (a layout concept). See the Staff / Part properties chapter. | Each system automatically. |
Figured bass | Extended formatting settings. No playback. See the Figured bass chapter. | A note on a staff. Cannot be copied to a rest, can anchor deliberately but not advisable. |
Frame text / text block (Title, Subtitle, Composer, Lyricist, and Text (text block type)) | One of the options for general engraving purpose. Usually added to the start of a score. Suitable for songsheet, lyrics sheet etc. See the Frames chapter. | A frame. Frame anchors to time position. |
Headers and Footers | Automatically on every page. Suitable for page numbers, copyright info etc. Also for displaying digital data, or tags, stored on the score file. See the Score properties chapter. | Each page automatically. |
Repeats and jumps | Such as Coda, Fine etc. Affects playback. See the Repeats and jumps chapter. | A time position (measure boundary). |
Sticking | Has its own "Text Style" profile. See the Percussion:Sticking chapter. | A note on a staff. Cannot be copied to a rest, can anchor deliberately but not advisable. |
The Swing button on the Text Palette | A pre-configured System Text. Apply swing to playback. See the Swing text chapter. | See System Text. |
Text Lines including hairpins, cresc---, voltas, ottavas, pedal lines, guitar barre lines etc. | Affects playback - loudness, ring duration, note pitch etc. See Musescore Lines and respective chapters. | Varies, adjustable. |
Measure numbers | Automatic creation. Hiding. Skipping. See Layout and formatting: measure numbers, and Measure operations: measure number chapters. | Measures automatically. |
This chapter describes Musescore Text. See also the Notation types chapter and the Text types chapters.
To add a Musescore Text, either use,
The basic formatting options recommended for beginners are:
Options in the Inspector:
To revert changes press the "Reset to style default" (the circular shape) button on the right.
See Text styles and properties for everything on text formatting.
To position a text object, use any of the following methods:
This chapter describes Musescore Text. See also the Notation types chapter and the Text types chapters.
Use Text edit mode to add or delete text, and apply formatting (e.g. bold, italic, underline etc.) to individual characters.
To enter Text edit mode use one of the following methods:
Note: Creating a new text object (see Text basics) also puts the program into text edit mode.
The Text toolbar appears at the bottom of the window, you can use it to apply formatting to individual characters
To exit Text edit mode use one of the following:
In Text edit mode, the following keyboard shortcuts are available:
Function | Windows & Linux | Mac |
---|---|---|
Toggles bold face. | Ctrl+B | Cmd+B |
Toggles italic. | Ctrl+I | Cmd+I |
Toggles underline. | Ctrl+U | Cmd+U |
Moves cursor. | Home, End, ←, →, ↑, ↓ | (Alt+) ←, →, ↑, ↓ |
Removes character to the left of the cursor. | Backspace | Delete |
Removes character to the right of the cursor. | Del | → Delete or Fn+Del |
Starts new line. | ↵ | return |
Inserts special characters (see below). | F2 | Fn+F2 |
Use the Special Characters window (Inside Musescore. Not be confused with the macOS menu item.) to insert quarter notes, fractions, and many other kinds of special symbols or characters. To open this window, either,
The dialog is divided into 3 tabs: Common symbols, Musical symbols and Unicode symbols. The musical and unicode tabs are further subdivided into alphabetically-arranged categories. It is preferable to use items in Common symbols tab as they are functional. See the Notation types and the Master palette chapters.
Double-clicking an item in the Special Characters dialog immediately adds it to the text where the cursor is positioned. Multiple items can be applied without closing the dialog box, and the user can even continue to type normally, delete characters, enter numerical character codes etc., with it open.
Formatting of some symbols and special characters are treated specially and use Style window > Score : "Musical symbol font" (6 options). See the Fonts chapter.
In Text edit mode the following keyboard shortcuts can be used to access certain special characters:
Character | Windows & Linux | Mac | Note |
---|---|---|---|
Sharp ♯ | Ctrl+Shift+# | Cmd+Shift+# | May not work on some keyboard layout |
Flat ♭ | Ctrl+Shift+B | Cmd+Shift+B | |
Natural ♮ | Ctrl+Shift+H | Cmd+Shift+H | |
Piano p | Ctrl+Shift+P | Cmd+Shift+P | |
Forte f | Ctrl+Shift+F | Cmd+Shift+F | |
Mezzo m | Ctrl+Shift+M | Cmd+Shift+M | |
Rinforzando r | Ctrl+Shift+R | Cmd+Shift+R | |
Sforzando s | Ctrl+Shift+S | Cmd+Shift+S | |
Niente n | Ctrl+Shift+N | Cmd+Shift+N | |
Z z | Ctrl+Shift+Z | Cmd+Shift+Z | |
Elision ‿ | Ctrl+Alt+- | Cmd+Alt+- |
Layout and formatting concepts, and methods to re-use settings are covered in the Layout and formatting chapter. With regard to Text objects on a score file,
To edit style for text (profile), either:
Contains these options
Staff Text object and System Text object are used for,
Their main difference is related to anchor as covered in details in the Text types chapter. Also, Staff Text affects the playback of staff / voice of the note it anchored to; System Text affects all staves.
The Expression button on the Text Palette is a styled Staff Text. It has its own "Text Style" profile. See "Style" section below and the Palette chapter.
To add one onto a score:
New System Text is positioned above the top staff of each system (layout concept). If you need a similar indication on a lower staff, add it to that staff using Staff Text.
Fomatting of a Staff Text object or System Text object on a score is edited in the Inspector, covered in Text basics chapter.
The playback settings are edited in "Staff Text properties" and "System Text properties" window
Staff Text contains settings that affect playback. Only the section after the attached note or rest is affect. When a Staff Text is duplicated, or reused through customized palette, the playback settings are reused.
The playback settings can be accessed in two ways:
The four tabs on top are:
Works like "Staff Text properties", but only has "Capo Settings" and "MIDI Action" tabs.
See main chapters Layout and formatting and Text styles and properties.
A chord notation is an abbreviated way of representing musical chord and harmony
Note: To fill measures with slashes, see Fill with slashes or Toggle rhythmic slash notation.
MuseScore supports:
Am
(wikipedia), and6m
(wikipedia), andvi
(wikipedia).A-G alphabetical chord name plus chord quality
After you exit Edit Mode, the characters entered will automatically assume the correct format: by default a root note typed in lower case will turn into upper case (for alternative options, see Automatic Capitalization)
Entered accidentals will be converted into a professional glyphs automatically, for example "#" (hash character) is automatically converted into a sharp sign (♯).
Do not input or copy and paste unicode character U+266F(sharp sign, ♯), U+266D (flat sign, ♭) etc, as MuseScore does not interpret them in chord notation properly.
The following commands are available during chord symbol entry:
MuseScore understands most of the abbreviations used in chord symbols:
Chord symbols are Text. Double-click on a chord symbol to enter Edit Mode, see Text editing. Use methods described above to create special characters. After you exit Edit Mode, they are automatically converted to the correct formatting.
See also the main chapter Layout and formatting in Musescore.
The final visual and function of most object in a score file is determined by:
Shown below are results of different Font face and Rendering style settings
Font face is not to be confused with Rendering style. See also Fonts.
You can assign a specific font face and formatting to each individual chord symbol on a score in the Inspector. You can also assign a specific font face to the global style profiles "style for text inside certain type". Font face setting is ignored when the Jazz rendering style is used.
Rendering style is not to be confused with font face option.
Rendering style is the MuseScore feature that uses extra formatting to improve engraving. It is defined in the global style profile "Style for Chord Symbol" in Format → Style → Chord Symbols . All Chord symbols are affected by the chosen rendering style, there is no individual property option. An appropriate default setting is used automatically, based on the template selected to create the score. For Jazz templates the Jazz rendering style is used, for other templates the Standard rendering style is used. The three options available are:
Musescore uses the following terminology:
Extension part and modifier part can use extra formatting:
It is defined in the global style profile "Style for Chord Symbol" in Format → Style → Chord Symbols.
By default, MuseScore uses letter names for chord symbols. For users in regions where other note naming schemes are used, MuseScore provides the following controls:
It is defined in the global style profile "Style for Chord Symbol" in Format → Style → Chord Symbols.
By default, MuseScore automatically capitalizes all note names on exit, regardless of whether you entered them in upper or lower case. However, you can also choose other automatic capitalization options:
You can also turn off the automatic capitalization completely, in which case note names are simply rendered the way you type them.
Default layout is defined in the global style profile "Style for Chord Symbol" in Format → Style → Chord Symbols: Positioning.
In addition to the layout settings described above, the position of new chord symbols is also determined by the global style profiles "style for text inside certain type" used. The default style used is "Style for text inside Chord symbol" defined in Format → Style → Text Styles → Chord Symbol. The effect is cumulative.
You can also adjust positioning properties of each individual chord symbol on a score in the Inspector.
You can enable the feature to automatically create extra chord symbols with capo, in the global style profile "Style for Chord Symbol" in Format → Style → Chord Symbols: Capo fret position. Assign the capo position for the appended extra chord symbol, Musescore will append an extra bracketed chord symbol to each chord symbol on the score. The bracketed symbol, when played using that capo, sounds identical to the unbracketed one. Default value 0 does not create extra chord symbols.
To lay down chord notes onto a score, as heard in playback configured in Playback: Chord symbols / Nashville numbers:
Note: The triangle symbol Δ in Musescore creates a Major triad only.
Use a plugin such as:
Chord symbols are automatically transposed by default if you apply the menu Transpose command to the containing measures. If this is not required, you can untick the "Transpose chord symbols" option in the same dialog.
(MuseScore 3.3 and above)
See Playback: Chord symbols / Nashville numbers.
Note: The triangle symbol Δ in Musescore creates a Major triad only.
(MuseScore 3.3 and above)
The Nashville Number System is a shorthand way of representing chords based on scale degrees rather than chord letters. This allows an accompaniment to be played in any key from the same chord chart.
To start entering Nashville notation:
Just as with standard chord symbols, you can type Nashville notation normally and MuseScore will do its best to recognize and format the symbols appropriately. The same shortcuts used for navigation when entering standard chord symbols (e.g. Space, see above) are available for Nashville notation as well.
Same as chord symbol, see "Convert chord symbols into notes" section
(MuseScore 3.3 and above)
See Playback: Chord symbols / Nashville numbers.
Not to be confused with Figured bass.
(MuseScore 3.3 and above)
The Roman Numeral Analysis system is a type of musical analysis where chords are represented by upper and lower case Roman numerals (I, ii, III, iv etc.), superscripts, subscripts and other modifying symbols.
RNA input offers the same keyboard shortcuts for navigation as in chord symbols (see above ).
Upon each computer keyboard input, characters are automatically converted to the correct format. MuseScore uses a specialist font, Campania, to provide the correct formatting for RNA. See also Fonts.
Type this:
To get this:
Musescore 3.6.2 does not create playback for RNA.
Use a plugin such as:
Fingering symbols for various instruments are found in the Fingering palette in the Advanced workspace.
Keyboard music employs the numbers 1–5 to represent fingers of the left or right hand.
Guitar music uses the numbers 0–4 to represent left-hand fingering (T is occasionally used for the thumb). Right-hand fingering is indicated by the letters p, i, m, a, c. Circled numbers represent instrument strings.
The last five symbols in the palette are used for lute fingering in historical music.
Note: To enable the display of fingering in tablature, right-click on the TAB, and select Staff/Part Properties...→Advanced Style Properties; then check the box labelled "Show fingering in tablature".
Use any of the following methods:
When fingering is added to a note, the focus immediately shifts to the symbol, so you can adjust it right away.
This special feature allows you to add fingering quickly and easily to successive notes.
To change the position of one symbol, use any of the following methods:
To change the position of multiple symbols:
To restore a symbol to its default position, select it and press Ctrl+R.
Fingering symbols are text objects and can be edited in the usual way. Text properties and overall style can be adjusted in the Inspector.
If you want to add another lyrics line to an existing one (e.g. a 2nd or 3rd verse etc.):
Example:
In most cases, lyrics can be edited just like normal text. However, special keyboard shortcuts are required to enter the following characters:
Space character: Ctrl+Space (Mac: Alt+Space).
- (hyphen): Ctrl+- (Mac: Alt+-).
_ (underscore): Ctrl+Shift+_ (Mac: Alt+Shift_).
Line feed: Ctrl+↵ (Mac: Alt+Return) or Enter (from the numeric keypad).
To number verses, simply type the number (e.g. 1.) and a space before the first syllable. MuseScore will automatically align the numbers and first syllable correctly.
A melisma is a syllable or word that extends over two or more notes. It is indicated by an underline extending from the base of a syllable to the last note of the melisma. The underline is created by positioning the cursor at the end of a syllable and pressing Shift+_: once for each note in the melisma. See the image below:
The above lyric was created in the following manner:
For non-last syllables to extend, just use additional dashes -, usually only one of them will show (more when the distance between the syllables is large enough), and the syllable will right-align to the first note, similar to last syllables that got notated with a melisma, see above.
Two syllables under a note can be joined with an elision slur, also known as a "lyric slur" or "synalepha". For example:
To create the example lyric text, starting with the syllable text "te":
Use one of the following options:
Note: Not all fonts include the "undertie" character (U+203F ‿ "undertie", present in "Special Characters" mainly for compatibility with MuseScore 1.x scores). To find out which fonts on your computer support it, see "fontlist" (look for any font that shows a tie between "te" and "A" instead of a blank rectangle).
Type A.
As of 3.6: Ctrl+Alt+- or AltGr+- (Mac: Cmd+Alt+-).
To copy all lyrics to the clipboard:
To copy and paste lyrics from a text file (say) into a score:
To edit selected lyrics object(s) on a score:
Note: in Musescore 3.6.2, the Minimum distance property for lyrics objects is not implemented, see patch file by upx on https://musescore.org/en/node/357739#comment-1218262
To edit default setting, edit the style profile, see https://musescore.org/en/handbook/3/layout-and-formatting#concept2 and https://musescore.org/en/handbook/3/text-styles-and-properties
Layout settings are culminative
All lyrics at the same line (same vertical position on a page) are in the same system (layout concept), see Layout and formatting chapter. To select them, see Selection mode : Select All similar chapter. Check Same system option in the selection window. To assign one value to all of them, enter a new value in the X and Y offsets property in the Inspector.
Rehearsal marks can be used in a number of ways:
Typically, rehearsal marks consist of one or more letters and/or numbers, and appear in sequence in the score—e.g. A, B, C…, or 1, 2, 3… etc. Alternatively, they may display measure numbers (usually larger than standard measure numbers, boldface and/or enclosed in boxes). Multimeasure rests are automatically broken before and after rehearsal marks.
Rehearsal marks can be added to the score (i) automatically—which ensures that they are named in sequence—or (ii) manually, allowing you to name them as you wish.
To create a rehearsal mark manually:
Use either of the following options:
Notes: (1) By default, marks are added in the sequence, A, B, C etc. (2) To change the format of subsequently-added marks (to lower case letters, or numbers), edit the previous rehearsal mark accordingly. (3) Marks added between existing rehearsal marks append a number or letter to the previous mark: it is a good idea to apply the Resequence command afterwards (see below).
MuseScore allows the user to automatically re-order a series of rehearsal marks if they have got out of sequence for any reason. Use the following method:
MuseScore automatically detects the sequence based on the first rehearsal mark in the selection—all rehearsal marks in the selection are then altered accordingly. The following sequences are possible:
Rehearsal marks are a variety of system text, appearing both on the score and on every part. By default, they are in a large bold font, and enclosed in frames. All aspects of their appearance can be changed globally via the rehearsal mark Text style.
See Find (Viewing and navigation).