The "Polysynth" sound, with at least two staves, and a sufficiently long note, causes sound cracks
2.1 version 871c8ce/ Windows10
1) New score for two flutes -> Finish
( the test file is attached after step #5 )
2) In second flute: enter a D whole note, and hit "+" (for tie) one time
3) Skip the third measure -> enter again D whole note in measure 4, and hit "+" three times
(important, two times, and there is no more issue, unexpected but it is so. )
4) In top staff, measure 7, enter a sequence of 16th (with same note, D, important, too), let's say more or less three measures.
So, this configuration:
5) Hit F10 -> for second flute, change the sound: after click on the dropdown list, type Po, to get immediatly "Polysynth" sound
- The test file at this step: Polysynth.mscz
6) Close mixer, and Launch playback
Result: from measure 8, and next, you hear unpleasant sound cracks.
Comments
This issue is "solved", or rather bypassed, either by:
- add a tie between the D measure 2 and measure 4:
See: Polysynth tie.mscz
(for checking: cut this tie, and re-launch playback: the issue returns)
- change the sound in mixer, eg SpaceVoice instead of Polysynth
See: Polysynth SpaceVoice.mscz
I observe the same behavior with 2.0.3.
It is different, or very attenuated (no really sound cracks) with the 2.0, 2.0.1 and 2.0.2
Nevertheless, listening attentively, there is a sound event in measure 8: a slight strident whistling on the second 16th, and a slight popping sound on the third 16th, and apparently nothing after)
So, I note two changes looking back:
- First change : the popping sound/strident whistling occurs with this Nightly, one June 18, 2014: d0768a7
After a first search, I note this commit the day before (any nightlies on June 17): at first sight, might be a good candidate? : https://github.com/musescore/MuseScore/commit/6289de007750885b7dab9db36…
To fix: #26381: Playback of supported ornaments incorrect if note is tied
- Second change, with severe sound cracks (which amplifies, multiplies the first issue?), appears on February 15, 2016 with this nightly: bc1a3a1
The previous nightly "works" (no sound cracks, by always of course popping sound): fe553bf
Maybe here ? : https://github.com/musescore/MuseScore/commit/dbff9cb0a94447016856a3241…
To fix (see comments #3, infinite loop test file, and #4, about polysynth instrument): #53696: Export as audio gets stuck at 99% with some file and some soundfont.
Hmm, it seems strange to me that my change involving ties would have had any relevance here, but I agree it sure looks that way. I will investigate.
I checked, and while the tie change triggered the problem in this case, it is not the cause. The cause is simply having a very long note with this particular sound - ties just happen to be one way of creating a long enough sound. But you can create the exact same situation by joining measures 4-7 into a single measure, and replacing the four tied whole notes with a single "longa" (the longest note value - looks like a breve with a stem, shortcut "9").
Note the change (popping sound, measure 8) between this nightly: 17a2ce0, and this one: d0768a7
And with this test file, created with these nightlies, and so directly openables with them for checking: pop.mscz
Came up again in https://musescore.org/en/node/267876 (with sample score)
I cannot reproduce this issue with efe9f23
and in master eb79e1d
Automatically closed -- issue fixed for 2 weeks with no activity.