Wavy Note Beams

• Dec 18, 2018 - 23:46
Reported version
3.0
Type
Graphical (UI)
Frequency
Many
Severity
S4 - Minor
Reproducibility
Always
Status
duplicate
Regression
No
Workaround
No
Project

As you see from the screen shot taken in Musescore 3, slanted note beams have a low resolution/wavy look, more so than in Musescore 2. The inserted image actually looks better than in Musescore 3 itself. Perhaps this artifact results from the graphical OpenGL AngleDLL driver recently included in Musescore 3 so that Musescore 3 can work on older Windows computers (see fix #276246: MuseScore crashes when displaying splash screen due to OpenGL 2.0 support missing ). Perhaps, there has been update on AngleDLL to improve resolution.

I am running OS: Windows 10 (10.0), Arch.: x86_64, MuseScore version (64-bit): 3.0.0.4516, revision: 59a11cd

On a Dell Latitude E6410 laptop.

wavy_beams.png

Attachment Size
wavy_beams_bug.mscv_.mscz 5.92 KB

Comments

Switching anti-alias on or off in preferences doesn't improve the image. First image shows anti-alias on; second is anti-alias off. Both look the same. It might help with debugging if people reported what graphics cards they are using ( #279495: "Draw antialiased" is unchecked in some cases which leads to sharped curves rendering ). See mine below. It could still be an AngleDll legacy graphics issue in Windows. Maybe, someone with a new graphics card should test out the anti-aliasing with a build of Musescore 3 without AngleDll included. Has there been reports of this issue from people using Linux or Mac?

Anti-alias on in preferences
antialiasonpng.png
Anti-alias off in preferences
antialiasoff.png
Graphics Card.
Manufacturer Intel
Model HD Graphics
Device ID 8086-0046
Revision 3
Subvendor Dell (1028)
Current Performance Level Level 0
Driver version 8.15.10.2900