Guitar Strumming MS 4
I know this is probably a long shot, but Just curious if there is a way of creating guitar strumming throughout the whole score, or do I have to put the arpeggio symbol on every chord throughout the the score? I am transcribing a piece that has 8th note guitar strumming in the whole piece (up,down, up,down, up, down, etc) - so we are talking 8 arpeggio symbols in every measure. Just curious if anyone has come up with a quick, easy way of doing this in MS 4.
I guess I am thinking like with violins, you can just put the direction "pizz" and the violins know they play pizzicato until otherwise directed and MS 4 knows how to handle the "pizz" symbol throughout the score.
Thanks
Comments
No, there is not. I never even bother with the arpeggio symbol. The difference at any tempo faster than about 100-120 bpm is simply not audible.
In reply to No, there is not. I never… by TheHutch
Thank you. The tempo of this song is about 90. I used the arpeggio symbol for a couple of measure and it sounds fake, but I cant figer out why. What is meant by an arpeggio speed of 1, or 1.5, or 2. Is that seconds? So an arpeggio speed of 1 would mean you strum the whole chord in 1 second?
In reply to Thank you. The tempo of… by odelphi231
I'm definitely not sure, but I suspect it's something on the order of a percentage. "1" would play the arpeggio in 100% of the time of the note, while "0.1" would play it in 10% of the time of the note.
Try this: in a blank score, make a measure or two of a strum pattern. Mark the up and down arpeggios in the appropriate directions for the strum pattern. Now, copy and paste that measure or two several times. In one of the measures, remove the arpeggios completely. In each measure with the arpeggios, highlight all of them and give them all of them in one measure the same Playback speed. Make a measure of "0.01", one of "0.05", "0.1", "0.5", "1", "1.5", and "2". Loop the whole set of measures and hear which you think sounds the best. To my ear, 0.1 sounds best at 90 bpm. (Although really, at any tempo, leaving the arpeggio out actually sounds the best to my ear. *shrug*)
Easiest way that I can think of would be via a plugin. This could be readily achieved in MS3 where plugins can adjust the OnTime of notes but the MS4 plugin API does not yet support this method.
You could define different strumming patterns to choose from. Maybe there is already a plugin for this. Have you checked?
Take a listen to this file.
Guitar players seldom hit all 6 strings on every stroke. often upper or lower strings get left out, depending on the direction of the stroke. Just doing that might help. Not the same as a good strum plugin, of course.
In reply to Take a listen to this file… by bobjp
Thank you for the test file. It looks complicated to get an authentic guitar strum sound.