Overall playback timing issue
I've noticed this with v2 and the latest nightly build. Happened with any sfz.
The most obvious way to notice the issue:
Fill a bass drum staff with quarter notes for a lot of measures.
Press Play
If you don't notice anything funny, try turning the metronome on.
If you still don't notice it, maybe it's my setup :D
Comments
Could you be more specific? I don't hear anything unusual. What should I be listening for? You are using an SFZ file? The one supported is Salamander and it doesn't have a bass drum sound at all. Mostly MuseScore needs to use SF2 files (or our own compressed version, SF3). Perhaps that is part of the problem right there.
I use fluid, weeds and a few other, all are sf2.
The problem is uneven timing. It's audible and visual.
In reply to I use fluid, weeds and a few by iursnitram
Do you have multiple soundfonts loaded at once? How much RAM do you have? Could be maxing out system resources. Could you post a screen capture video (eg, using screenr.com)?
Just installed beta and the latest nightly build on a weak eeepc (Atom N550, 1GB, W7 basic) and the timing is tight.
The other system I was using is based on a dual core, 8GB, W8 64 machine.
You mean that all the sfs get loaded and not just the top one? I'll try clearing the other 4 or 5 and see if the problem goes away. I don't have any midi timing issues with other software but maybe musescore doesn't like having more than one soundfont on the list.
In reply to Just installed beta and the by iursnitram
Anything in the list of soundfonts that appears in View / Synthesizer is loaded, at least to some extent - so its sounds can be listed and made available in the Mixer. Things only show up in that list if you ckick Add and add them. Whether there are any smarts to prevent actually taking up RAM with soundfonts that you are not using, I cannot say.
In reply to Anything in the list of by Marc Sabatella
I have enough RAM but anyways, removed all except Fluid and the problem persists.
Loaded a file with just bass drum quarter notes that I did on the eeepc and on this PC the behaviour is the same. Usually the 4th beat is the one that gets most delayed.
Reverting to "factory" settings, changing between audio drivers... nothing seems to solve this.
edit: exporting audio (.ogg) presents everything with perfect timing.
In reply to I have enough RAM but by iursnitram
I think I've found a solution.
I/O options, changed from ASIO to MME Microsoft Soundmapper - output.
Seems to be working fine now but I'll test this further.
Soundcard is M-Audio Audiophile 2496 PCI. Going to test also with an usb interface.