Marching Bass Drums silent in one score, another it works fine

• Sep 1, 2017 - 19:31

The marching bass drums I have written in one score work fine, I can input new notes and they sound normal, and in a new score I made recently, they produce no sound. There is no sound in playback, or when I click on the notes, or when inputting the notes. I can copy and paste sections of the working bass drum parts in the score where I can hear it, but once pasted in the broken score, it all appears on one line, yet the pitch still moves where they would be. I can try inputting more notes in the pasted-in measure, but no sound plays unless they are on the exact count of the working ones. I have the Mike Schorsh SF, and I feel like I've tried every fix with the soundfonts and synthesizer and F10 mixer. Any help is appreciated and I will gladly give more info because I feel I left a lot out, I'm just not sure what/how much more to include. Thank you all


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In reply to by Shoichi

Alright. I looked at both scores. I noticed on both that on the "instruments" tab, I only have the option to add Marching percussion (SD, TD, BD, Cymbals), and woodwinds (in this tab, only Piccolo, Treble Flute and "E"). It might be worth noting in the "Mixer" tab, Where I can choose which sound to use for each instrument, there are 2 sets of Marching percussion sounds, 2 for snare, 2 for bass, etc. While there are 2 options (in both scores), In the working BD score, either one plays sound. In the broken one, both sound type don't play sound. My guess is that the Mike Schorsh Soundfont added it. Thanks, tell me if you need any more info, I'll gladly oblige

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In reply to by Marc Sabatella

Is the default one the "FluidR3Mono_GM.sf3"? I assume it's that one because I only remember adding the "TimGM6withDL.sf2". If it is the default, I just deleted the TimGM6 from the synthesizer by pressing 'delete' and no it's no longer showing on the synth. Then I had to go into the mixer and change the sounds to marching snare, marching tenors, marching bass for their respective instruments. Snare and Tenors still worked as they did, yet the basses still have no sound. I checked the score where it works, and still with the TimGM6 SF removed from that one as well, the basses work in that score. Did I not fully remove the soundfont? Is there another step I need to do? Thanks

In reply to by [DELETED] 2733781

Yes, FluidR3Mono_GM.sf3 is the default.

If you had to change anything in the Mixer to get things to work with that soundfont, it must be because they had 8already* been changed form their correct defaults. Perhaps you are trying to use a score or template designed for a different soundfont? You should create the score from scratch, or using one of the provided templates, not one from elsewhere within 2.x.

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