Single-note dynamics with Zerberus
I downloaded the Virtual Playing Orchestra and the free Versilian Studios Chamber Orchestra sample packs, set up Zerberus to use them, and have them playing music now.
What I don't have yet is them playing single-note dynamics. I tried the CC-only/CC11 synthesizer setting, but with that, I don't get any dynamics at all—everything plays at top volume. The only way I get non-single-note dynamics to work is to use either the default or velocity-only settings. The CC setting doesn't seem to make a difference at all.
Is there some setting I'm missing, or do single-note dynamics only work with Fluid and soundfonts?
Comments
As I understand it, single note dynamics won't work with just any font. The default MuseScore_General.sf3, for example, is made to work with single note dynamics.
In reply to As I understand it, single… by bobjp
The documentation here says you can use it for any soundfont, and I've verified that it does work on a few others (Symphonic Sounds, Timbres of Heaven): https://musescore.org/en/node/290616
It just doesn't seem to work with sfz sounds.
In reply to The documentation here says… by slaterjay
Well, the instructions do say that Fluid founts can be made to work, but not fsz. I seem to remember that there might be software that will convert fsz to fs2. Don't know if it will work in this case.