additional sounds in zerberus
Hi,
one of my sfz have 21 wavs of bell sounds. For three of them MS generates additional sounds. Please, listen here https://youtu.be/lOaaZd026ro
I prepare 3 wavs test sfz - "ZM_2017_small", all wavs are longer then 2 sec.
Can anybody explain what is the reason of additional sounds and how to get rid of them?
Next is sfz:
=group=
lokey=26 hikey=89
loop_mode=loop_continuous
ampeg_release=10
=region=
sample=samples_small\ZM-09_LS111078+.wav
volume=9
lokey=53 hikey=53
pitch_keycenter=53
offset=0
end=118941
=region=
sample=samples_small\ZM-12_LS111082+.wav
volume=9
lokey=69 hikey=69
pitch_keycenter=69
offset=0
end=121866
=region=
sample=samples\ZM-18_LS111086+.wav
volume=9
lokey=89 hikey=89
pitch_keycenter=89
offset=0
end=124799
Attachment | Size |
---|---|
ZM_2017_small.zip | 1.07 MB |
Z_test.mscz | 6.42 KB |
Comments
The duration of the samples is 2.5 and 2.7 seconds.
You gave the release time 10 seconds.
During this period: Since loop start and end points are not defined in these samples, the sample(s) will play from the beginning.
To correct:
for percussive sounds:
loop_mode=one_shot;
or simply:
loop_mode=no_loop;
In reply to loop_mode=no_loop; by Ziya Mete Demircan
Thank you, Ziya.
It was my fault - I have just copy/paste parameters from another sfz.