Please - is there a SOLO Tenor male voice soundfont anywhere for download (preferably free)?

• Dec 15, 2023 - 22:43

I know this has been asked a lot in MuseScore, but I have read all the posts and answers and to date, there is no satisfactory answer. I am working on a complex Xmas choral work and I need two different SOLO tenor male voices, and at least 1 soprano SOLO female's voice. I have inquired through Google and Bing on whether anyone anywhere, has posted for download a good SOLO male tenor SF2, SF3 or SFZ soundfont ... the kind of tenor voice that has become famous worldwide (Andrea Bocelli, Josh Grogan, etc.). Ditto for female solo sopranos. To my surprise, so far, I have found no such soundfonts.

I also looked in MS 4.1.1 in MuseSounds. The choir voices are all plural (choirs, not solos).

I would hope the soundfont is free but I would be willing to buy one, if it was not too expensive.

Help??????


Comments

You'll probably have to go with a VST. Orchestral Tools sell a good female opera solo font for about $65. No male. I'll poke around.

you could try one of the free Synth V for vocals (a VST and standalone app) (there is a paid $$ version for commercial work) to create vocals (male and female) with some free libraries (but limited to non-commercial work). there are also products like Vocaloid6 from Yamaha which is quite nice but some $$.

In reply to by glennmstanton

To both of you. So sorry, but what is a VST and how would I use it? I have NO idea how to make a soundfont file, and am afraid of the learning curve for one, so if there is an existing SOLO tenor male or SOLO soprano female SF2 or SF3, please let me know how to find it. Thanks so much.

In reply to by fsgregs

In this case what they mean when they say VST is a VST instrument (often abreviated as VSTi). The Wikipedia article explains that "VST instruments receive notes as digital information via MIDI, and output digital audio." MuseScore 4 has support for VST instruments which means that you can say that an instrument in your score should be played by a VSTi instead of by a soundfont player, or the new internal MuseScore support that is provided via MuseHub. (there is no support for VSTi in MuseScore 3).

In reply to by AndreasKågedal

Thank you for the explanation. I have been using Musescore 3 for years now and had never heard of VST.
I now know what it is.

I have tried MS 4.1, and although its Musesounds instruments are nice, I have real problems using it. Specifically, I use several dynamics in MS 3 between p, mp, mf, and f. I need them because the gap in volume between these dynamics is a bit too large for my adaptations, so I am waiting for the developers to install volume/velocity controls into the dynamics and hairpins in MS 4 (they have promised to do so).

Since MS 4 also does not have any solo voices in Musesounds, have you found any VST instruments that are solo male or female voices? If so, could you be kind enough to list the website I can find it at? Thanks.

In reply to by yonah_ag

It is true that if you click on a series of individual notes in both MS3 and MS4, you can edit their velocities. The problem is that not many of us edit velocities note by note. Rather, we use dynamics marks or hairpins to edit velocities over parts or whole measures, where the notes all increase or decrease together for a dozen or more measures. Frankly, I would hate to have to click on each note in a measure and edit its velocity, particularly since they are not visible to a musician. They are hidden. Dynamics and hairpins on the sheet are obvious and are the way to go and usually have been. Fortunately, the designers of MS 4 have said they will change the code soon to allow both dynamics marks and hairpins to have velocity changes.

In reply to by yonah_ag

Yonah: I am aware that it is possible to do, but ... Imagine you want to simulate a hairpin changing eight notes from a velocity of 49 to 60 (a modest boost in volume from p to p+). In MS3, I would drop an up hairpin with a velocity of 8 and enter a p+ text. Done! The only way I can imagine doing it in MS4 is to click on the first note to open the inspector, assign it a velocity of 50, then note 2, assign it 53, then note 3, assign it 54, then note 4 to 56, then note 5 (57), note 6 at 58, note 7 at 59 and note 8 at 60 ... then enter a fake symbol (p+). The reader does not know that velocity has changed by 8 volumes unless I also drag a non-functional hairpin under them and place a p+ behind it, hoping they simulate the volume increase over 8 notes as somewhere above 49 and below 64. Sure, he/she could simulate the sound a bit knowing that as they play, but it is a lot of work for me (at least 34 clicks/keystrokes).

For example, click on a note to open the inspector(1), then click on playback(2), then enter a new velocity(3), then click on the next note(4), enter a new velocity (5), repeat for 6 more times(24 more strokes), then click on the 1st note(30), then Ctrl+E(31-32), then type p+(33-34). Alternatively, in MS3, click on the 1st note (1), drag a working hairpin to it from the pallet & set it under the 8 notes (2), click on it(3), assign a velocity change of 8(4), then click on the last note(5), then Ctrl+E(6-7), then type p+. (8-9 keystrokes). A lot less work, no?

Anyway, hopefully, the designers will eventually make hairpins and dynamics work well in MS4. Thanks for your post.

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