Editing the Drum Set-No. identification
When I edit my drum set or other unpitched percussion, I want to add different pitches. There only seems to be a few pitches per percussion instrument and I've been searching for different ones by applying each No. (very left column of the drum set editing window) and playing them to see if it's the pitch I want. Many of the numbers, even consecutive ones change the instrument type itself and not just the pitch. Is there a key or guide that can help me identify both the type of instrument and pitch each No. is assigned to?
Comments
If I understand correctly, you are asking about the mapping from pitches to sounds. This is defined by the "General MIDI" standard - see for instance https://en.wikipedia.org/wiki/General_MIDI#Percussion
MuseScore follows the GM2/GS standard for drum maps which will vary slightly depending on which drumset you have assigned in the mixer.
Wikipedia does not appear to have this full list - I usually use this one......
http://www.voidaudio.net/percussion.html
HTH
Michael
On re-reading your post it appears you want to be able to tune your drums to different pitches?
This is done on Roland/Yamaha hardware sound modules by means of NRPNs (Non Registered Parameter Numbers) but I would be surprised, if soundfonts would respond to this, although the Soundfont 2.0 specification does allow for it.
There is currently no mechanism within MuseScore for transmitting NRPN information to FluidSynth anyway so if you want to do this you will either have to use JACK I/O to route MuseScore's MIDI stream to a third party Sampler or VSTi or export as an SMF for further manipulation nin a MIDI sequencer or DAW.
This actually would be a useful feature to add, and relatively simple due to being part of the MIDI structure. It would need access to NRPN data from FluidSynth, however, which seems initially to be difficult to get hold of.
For what it's worth, the pitch of a selected note (whether percussion or other) can be changed through the "Tuning" setting in the Inspector.
In reply to For what it's worth, the by Isaac Weiss
Thank you all so much for the help!