notes muettes
MuseScore 3.5.2 Lorsque j'écoute le morceau les notes rouges (notes hors tessiture) sont muettes. Bien que les passant en noir (edition->préferences->saisie des notes), elles restent toujours silencieuses. Au niveau de la durée ce sont des croches normales. Y-a-t-il une solution afin de les rendre audibles?
Remarque. J'ai un instrument transpositeur (sax alto). Afin de jouer en même temps que musescore j'ai transposer le morceau en l'augmentant d'une tierce mineure afin d'avoir le même son outils -> transposer). Il y a peut être une autre solution.
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Comments
Notes outside the playable range indeed may not just be unreachable to the real musician and his/her instrument, it also may not play in MuseScore.
Just move everything down an octave (Ctrl+A, Ctrl+down)
BTW: you've applied the slurs wrongly
In reply to Notes outside the playable… by Jojo-Schmitz
That's a solution, but i don't understand why things change when you play unreachable notes. I can play 'notes notes suraigues (sol, sol#,...)' with my instrument.
In reply to That's a solution, but i don… by Yvan Roussel
You have entered the notes in concert pitch rather than transcribed pitch. It may sound ok if you play your sax with musescore but it won't be in unison.
In reply to That's a solution, but i don… by Yvan Roussel
Maybe you can play those notes, an Alto Saxophone though can't. Actually no Saxophone (as they all use the same sound in MuseScore), a C#7/E6 is just too high and a D7/F6 and a G7/E6 too
In reply to Maybe you can play those… by Jojo-Schmitz
No not right
In reply to No not right by Yvan Roussel
And exactly where MuseScore goes amber and later red and then even silent
In reply to [inline:AltsaxNotation.png] by Jojo-Schmitz
Yes I understand, but i am asking why they did this limitation, what is the interest? If you have any note, you play it, you haven't to know if the instrument can do it or not!
In reply to Yes I understand, but i am… by Yvan Roussel
MuseScore's soundfonts are based off of real instrument samples. In some occasions the range is increased artifically; but if a real instrument can't possibly play that note, then what is the use of increasing the file size of the soundfont to play something that can never be played for real?
If this is only for a digital performance, then you are free to use another soundfont that does include sounds for those pitches.
In reply to Yes I understand, but i am… by Yvan Roussel
a) coloring the notes outside the playable range is to help, and you can ignore that
b) the sound itself needs to get produced somehow, as there is no saxophone that can get that high, those pitched would need to get created artificially, so why should anyone do this if it isn't relevant anyhow, see a)
Peut être que vous avez plus de chance sur les forums français (https://musescore.org/fr/forum)