Different dynamics on different piano hands?
Hi. I'm trying to write a piece that calls for different dynamics on different hands. It doesn't seem as if MuseScore is doing this during MIDI playback, it seems to only render the quieter dynamic for both hands. Even if the right hand is playing fff, if the left hand is playing ppp they will both play as ppp. Sure, for a pianist reading a print out this would be no problem, but if I go to render this in a MIDI plugin it certainly will be. Any help?
Comments
https://musescore.org/en/handbook/dynamics#range-for-dynamics-text
In reply to https://musescore.org/en/hand by Isaac Weiss
That doesn't answer my question. I already know how to apply dynamics. I'm asking specifically about the piano thing mentioned above.
In reply to That doesn't answer my by Matt Tucci
Read up what that URL above points at again. By default dynamics apply to the Instrument (all staves of it, 2 for Piano, 3 for Organ), but you can change that via the Inspector to affect the entire system or just a single staff
In reply to https://musescore.org/en/hand by Isaac Weiss
Great, but question, is it there a way to change the default setting of dynamics? If I want to prioritize dynamis in pentagrams rather than in parts or systems, so I don't have to change that property of the dynamic every time?
In reply to Great, but question, is it… by BarbierMusic
For each dynamic, you can add it to a score, adjust the dynamic range then press ctrl+shift and drag it to a plaette. I would suggest that you create a palette especially for single staff dynamics so you don't have a problem figuring out which is which.
Use the Inspector...
Regards.
In reply to Use the Inspector... by Jm6stringer
Ah! Thanks!
In reply to Use the Inspector... by Jm6stringer
This just helped me, 3 years after you wrote it. Thanks!
In reply to This just helped me, 3 years… by Kent Livezey
Same here.
But then the next question: what about different dynamics within the same hand, e.g. when one hand plays different 'voices'?
In reply to Same here. But then the next… by Wieland Claes
Currently, you can use the Inspector to alter the velocity settings. Someday we may support a more direct way to set dynamic range to voice.
In reply to Same here. But then the next… by Wieland Claes
See #58031: Dynamics/hairpin range for Voice
In reply to Same here. But then the next… by Wieland Claes
honestly, just add a stave
In reply to honestly, just add a stave by zewensenpai
That is a workaround, but wastes precious space
In reply to Use the Inspector... by Jm6stringer
Thank you sooo much!
In reply to Use the Inspector... by Jm6stringer
Great! Really helpfull!!! Thank you very much!
In reply to Use the Inspector... by Jm6stringer
Thank you!!
In reply to Use the Inspector... by Jm6stringer
This is not working for me, regardless of whether I change the dynamics to part, stave or system, it plays both parts as quiet, though I have the upper hand marked p and the lower hand marked ff. I'm pretty sure it used to work, unless I'm doing something wrong now.
In reply to This is not working for me,… by Sandra Howe
Please attach the problematic score, and mention the specific dynamics (what measure, which staff).
In reply to Use the Inspector... by Jm6stringer
This helped me, thank you!!
Excellent!!!!
how to do this on Musescore 4 ? thx
In reply to how to do this on Musescore… by Pojcharaphol B…
See:
https://musescore.org/en/node/334701#Range-control_for_dynamics-symbols
In reply to how to do this on Musescore… by Pojcharaphol B…
This might be a little late as you might have found a solution by now, but a workaround you can do is have "two" different piano parts, such that one piano part is playing the right hand, and the other is playing the left. That way you can set different dynamics for those different parts.