MuseScore Playback Problems with Soundfont

• May 11, 2021 - 04:14

I have a soundfont that every note C4 and up is played 2 semitones up. I have tried playing it in Viena and the soundfont is played back fine.
Steps to reproduce:
1 Install soundfont
2 Open score
3 Load soundfont

I am pretty sure it is the application that causes the playback problems, not the soundfont

OS: Windows 10 (10.0), Arch.: x86_64, MuseScore version (64-bit): 3.6.2.824492484, revision: 1b3ed31

Attachment Size
TurboGrafx-16 Soundfont.zip 65.3 KB

Comments

In reply to by redding658

So the FluidSynth, which the Musescore software uses, doesn't like looping from 0 (beginning point) if whole-sample-area isn't used, I guess it interprets it differently.

In this case it's necessary to add something before the loop area. This can be done by advancing one period of the loop area. However, since the part added to the beginning is removed from the loop area, it's necessary to add that part back to the loop area; It's easier to double the loop area to compensate for the removed part.

The second edited version is attached :)

I didn't test this soundfont on the Musescore software; Please try it. If my guess is correct, there shouldn't be any other problems. Since there are no loops in the percussion part, I didn't touch that part in both versions I changed.


Note: I am not the creator or maintainer of this soundfont.
I made some operations and adjustments to fix the problems you mentioned on this soundfont. The original soundfont, or the version I first modified, can be used in some soundfont-player-software or synthesizers without these operations. It had to be changed according to the interpretation style of the FluidSynth that the Musescore software is currently using.

Attachment Size
TurboGrafx-16 Soundfont-z02.zip 69.08 KB

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