In previous MS the fermata didn't automatically lengthen a note or pause and you had to set a time stretch percentage but many asked for the default to be between 2 and 2.5 times (or thereabouts) the length of a standard note.
Understandable and thanks for the info. However, this raises an issue when writing fermatas for multiple instruments. I described the issue I ran into in the thread below this, if you are interested.
Why not? Because when you add fermatas to multiple instruments Musescore will stretch the duration according to the longest of the added fermatas. If want to reduce the time stretch you have to adjust them all. If the default is zero stretch you only have to adjust one to make the stretch as long as you want.
I can't find an issue, but the default is definitely different. In V 3.6.2 the default time stretch was 1.0 in V 4.0.0 the equivalent default time stretch is 200%. However, the playback behaviour of honouring the longest duration persists.
Indeed this is somewhat close to the reason for my original complaint. If I have multiple instruments playing notes of different lengths, but all ending at the same time, then the effect of the automatic 200% duration is multiplicative for however many different note values there are. Playback will play whatever beat the first fermata occurs on at 2x the duration, so if you have a fermata on the last beat of a four bar measure, but 3 other instruments or groups are holding a note from beats 1, 2, and 3, then each beat will be played like a half note. As you pointed out, this makes it so every fermata must be edited. If playback is all that matters, you would just put a fermata on the last note (temporally) that is being held... but that doesn't work out when looking at part scores.
Comments
In previous MS the fermata didn't automatically lengthen a note or pause and you had to set a time stretch percentage but many asked for the default to be between 2 and 2.5 times (or thereabouts) the length of a standard note.
In reply to In previous MS the fermata… by underquark
Understandable and thanks for the info. However, this raises an issue when writing fermatas for multiple instruments. I described the issue I ran into in the thread below this, if you are interested.
Why not? That's exactly their purpose!
In reply to Why not? That's exactly… by Jojo-Schmitz
Why not? Because when you add fermatas to multiple instruments Musescore will stretch the duration according to the longest of the added fermatas. If want to reduce the time stretch you have to adjust them all. If the default is zero stretch you only have to adjust one to make the stretch as long as you want.
In reply to Why not? Because when you… by SteveBlower
Hmm, that's indeed true, good point
In reply to Hmm, that's indeed true,… by Jojo-Schmitz
I seem to recall that the default was changed from a +ve value to zero some time ago for that very reason. Should this be flagged as a regression.
In reply to I seem to recall that the… by SteveBlower
Yes, if it were an issue
In reply to Yes, if it were an issue by Jojo-Schmitz
I'll go digging. I seem to think it was a looooong time ago.
In reply to I'll go digging. I seem to… by SteveBlower
I can't find an issue, but the default is definitely different. In V 3.6.2 the default time stretch was 1.0 in V 4.0.0 the equivalent default time stretch is 200%. However, the playback behaviour of honouring the longest duration persists.
In reply to I can't find an issue, but… by SteveBlower
Brought this up on Git Hub here https://github.com/musescore/MuseScore/issues/15569
In reply to Why not? Because when you… by SteveBlower
Indeed this is somewhat close to the reason for my original complaint. If I have multiple instruments playing notes of different lengths, but all ending at the same time, then the effect of the automatic 200% duration is multiplicative for however many different note values there are. Playback will play whatever beat the first fermata occurs on at 2x the duration, so if you have a fermata on the last beat of a four bar measure, but 3 other instruments or groups are holding a note from beats 1, 2, and 3, then each beat will be played like a half note. As you pointed out, this makes it so every fermata must be edited. If playback is all that matters, you would just put a fermata on the last note (temporally) that is being held... but that doesn't work out when looking at part scores.