MU4 and classical guitar sounds
I repeat and clarify the meaning of my previous posts, which are inevitably "hijacked" with other requests or considerations.
As a classical guitarist I would like to point out that the virtual modern classical guitar "MUST" simulate the different touches that a guitarist (for example Roand Diens or Yamashita or Paco de Lucia) produces
The virtual modern classical guitar "MUST" simulate the different touches that (for example Roand Diens or Yamashita) use:
- on the fly touch
- apoyado touch
- flesh touch
- on the fretboard touch,
- at the bridge touch,
- "dedillo"
- etc.
The harmonicas of the great luthiers can only be of interest later !!!
In the same way, all those effects that can be obtained with a pedal must be considered
Comments
Agree. Without expressive sounds and their techniques the future MuseSounds CLASSICAL GUITAR will be quite bland.
Side question: which of these techniques are commonly marked onto a score (printed and handwritten)? and what does it look like? I cant find any reference online yet.
In reply to Agree. Without expressive… by msfp
For example
https://w3c.github.io/smufl/latest/tables/guitar.html
In reply to For example https://w3c… by gualtiero.chiapello
There doesn't seem to be anything in that list relating to plucking position, i.e. closer to the sound hole or to the bridge. Are there standard symbols for those?
In reply to There doesn't seem to be… by yonah_ag
another example taken from a score by Yamashita
In reply to another example taken from a… by gualtiero.chiapello
Nice. I would certainly appreciate having these in MS if they affected playback. A starting point would at least be the different sound that hammer-on, pull-off and harmonics produce but maybe this is the territory of specialist guitar scoring software rather than a more general sheet music program.
In reply to Nice. I would certainly… by yonah_ag
Thank you!
In reply to Nice. I would certainly… by yonah_ag
I was able to get searching the net sounds that simulated quite well some situations and expressions by creating a custom SF2 file and a specific.xml file instruments. I would settle for finding soundfonts more realistic than my "simulations"
Note: with version 4 and later they have changed these features in any way much of my time spent will be lost also at the moment different suondfonts are not applicable item by item (how about giving a round of applause to the musescore project manager???)
In reply to I was able to get searching… by gualtiero.chiapello
I've pretty much given up on SF2. I have made some custom classical guitar fonts and they are ok, but the technology is obsolescent so I don't feel that it's worth any more effort. VST simply blows SF2 away.
If you want to have a go at building from the ground up then there are some good samples available free from: https://philharmonia.co.uk/resources/sound-samples/
In reply to I've pretty much given up on… by yonah_ag
Thanks for your replay.
I have two things that are not clear to me, the first is about the mp3s I found on the site "Philharmonia" you indicated to me: I don't understand which sofyware I can use to process them.
The second question may be trivial for you: I was hoping that with VSTs there could be some form of communication between Musescore 4 and the VST3 plug-in, but it doesn't seem to me that MU4 provides for the use of sending SysEx messages via midi (or other way); moreover, the creators of the plugins are very stingy in indicating on the manuals how to interface their products.
I think you have much more experience than me, what do you recommend?
sorry for my English
In reply to Thanks for your replay. I… by gualtiero.chiapello
MP3 samples can be converted to WAV files, e.g. by Audacity (free software), and then used with SoundFont creation software, e.g. Polyphone (also free) to create your own SF2 soundfonts. Ideally samples would already be in WAV format but you can only work with what's available.
https://www.polyphone-soundfonts.com/
I do not use MS4 but have used MIDI files exported from MS3 and imported them into a DAW where a VST can be applied. VST plugins seem to work seamlessly with most DAWs but I don't know what level of support MS4 has for VST plugins.
Modartt PianoTeq8 has a classical guitar instrument pack with some very good sounding presets. It can run in standalone mode or as a VST plugin.
https://www.modartt.com/pianoteq
In reply to MP3 samples can be converted… by yonah_ag
Pianoteqq is interesting. Unfortunately it does not include 8 and 10 string guitars so I am not purchasing it for the moment
@gualtiero.chiapello
"... the virtual modern classical guitar "MUST" simulate the different touches that a guitarist produces"
Well said!
@msfp
"Without expressive sounds and their techniques the future MuseSounds CLASSICAL GUITAR will be quite bland."
Agreed.
And apologies ... as I think I may have been one who introduced tangential requests or considerations.
scorster
In reply to Well said. And apologies … by scorster
No problem
;-)