Soundfonts not working on upload

• Jun 1, 2024 - 21:07

I'm on version 4.2.1 and have recently tried to make a score with soundfonts. From what I understand, in musescore 4 you upload soundfonts to mixer and not synthesizer, and that seems to work in app. However, when I uploaded my score and listened to it from the website, there was no audio. I've tried looking at other bug reports but they all seem to be from musescore 3. Is there any way to fix this without uploading a youtube video?


Comments

In reply to by bobjp

Due to the phrase in the opening sentence--"make a score with soundfonts"--I had assumed external sound fonts. I was confused by the same thing you were: "upload soundfonts to mixer and not synthesizer". However, I was even more confused by the final sentence: "Is there any way to fix this without uploading a youtube video?" What would a YouTube video have to do with fixing ANYTHING? (Not just anything in MuS, but any program whatsoever???)

In reply to by bobjp

Yeah, we do. I would interpret "upload" and "open" to be very different actions, completely unconnected. While "download" and "open" might mean something similar to some users.

Technically, of course, they are not!

"Upload" means to move something from here (usually the computer that the speaker is working on) to somewhere else.
"Download" is the opposite: to move something from somewhere else to here.
"Open" is (in reality, not in common parlance) completely unconnected to either. It means to have an application read and take some action on a file. For example, display/print/play/etc that file. In order to open a file, it must already be here. (Yes, there are exceptions to that!)
Common parlance conflates the latter two actions since--especially when dealing with Internet browsers--the two actions are often performed by a single click. I.e., clicking that one link pulls the PDF file from the web server to my computer ("download"), then opens Adobe Acrobat Viewer and displays the PDF file ("open").

But yeah, I definitely got some other kind of idea from the mention of YouTube to fix the problem *LOL* as if YouTube could magically resolve local software errors. *LOL*

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