Staff text unhiding staves causes cueing issues in score
I've learned that staff text now makes a staff count as not empty.
I already can't use cue notes in parts because they show up in the score, making it bloated and unreadable. If I can't use staff text at rehearsal marks and double bars to indicate in a part who is playing, how exactly do I manage to cue players without messing up the score?
Do I need to make two separate saves? This is a big issue for me - players need cues to play well, or cover missing parts, and conductors need clear, consistent readable scores. I don't know a way to have both.
Help?
Comments
I'm putting this and the issue together so I think I have it.
After your score is finished with the text entered and parts created, you can make the text invisible in the score and the parts will not be affected. If you make the text invisible first, it will be invisible in score and staves will be hidden if needed.
In reply to I'm putting this and the… by mike320
But the text now prevents empty staves from being hidden. So the score would be... too small to read, or too big for legal paper, with a lot of unnecessary empty staves everywhere
In reply to But the text now prevents… by Laurelin
When it's fixed so invisible text does not prevent a staff from being hidden, it sounds to me like it will work.
In reply to When it's fixed so invisible… by mike320
It's not going to be fixed. #43916: Exceptions to hidden staves for specific systems
If you read the thread, Mark says they deliberately changed it so that staff text prevents a staff from being hidden. I don't exactly know why, but I'm sure it is a good reason. They're using that to make a feature where you can unhide staves using invisi-staff text.
So cues would require something different. Hence the flailing.
In reply to It's not going to be fixed. … by Laurelin
We deliberately changed it indeed, because staff text is normally something one adds to a score because they want to see it. It was a bug that staves containing staff text would be hidden, and it is good for we fixed it. However, we can certainly make it so if you hide the staff text, the staff can be hidden normally. We hadn't considered your particular use case when we fix the bug preventing staves, but I think it's reasonable enough that we should make it work if you hide the staff text in the score.
In reply to We deliberately changed it… by Marc Sabatella
As long as hiding it in the score doesn't do so in the parts, that would be great. I've never quite gotten the rules of when changing something in one doesn't change the other.
If you could be really ambitious... if we could hide cue notes in the score and not the parts and make it so invisible notes don't unhide staves, that would fix all of it.
Detailed instructions added to the Handbook for how to hide things in the score and not the parts would be good too. I don't know them, lol, so I can't add them.
In reply to As long as hiding it in the… by Laurelin
Hiding something in the score does not hide it in parts, and vice versa. Nothing special you need to do to make that happen - just hide it in the score normally. If you do want something hidden in both score and parts, you simply need to hide it in both places. Exception: if you hide it in the score before generating parts, it will be hidden in any subsequent parts.
As for rules on which changes are linked and which are not: in general, changes to content are linked, changes to properties (like visibility, or manual adjustments to position) are not.
In reply to Hiding something in the… by Marc Sabatella
Hiding a cue in the score still makes the staff count as not empty. Is there a way to make a staff in which everything is hidden count as empty and therefore not appear when 'hide empty staves' is enabled?
In reply to Hiding a cue in the score… by jwpratt
No.