Low Volume Exports
Hi fellow composers,
I'm having an issue with MuseScore which one of you might have the wisdom to resolve. WAV files I export from MuseScore, even with dynamics maxed on all instruments, are deficient in volume by at least 5db compared to standard audio files (e.g. songs I have downloaded). I have tried boosting the volume of some files using the amplify tool in Audacity and the audio gain tool in Adobe Premiere, but this results in a loss of quality. Is there any way to resolve this?
Comments
Welcome!
Have you tried: Open the Synthesizer, increase the volume and saved as the default?
In reply to Welcome! Have you tried: Open by Shoichi
Hi, thanks for the welcome,
I have tried that too, but it seems to result in the instruments I use (fantasia, organ, sweep pad, drums etc.) becoming distorted and crackly.
In reply to Hi, thanks for the welcome, I by Son of El
What OS / version of MuseScore / Soundfont?
Provide more information and someone else will provide a better answer (I hope).
I forgot, attach here a score as example
In reply to What OS / version of by Shoichi
Windows 10 64-bit; most recent version I assume, as I update automatically; standard soundfont (FluidR3Mono_GM.sf3). No score, but here is an image of the wave form of a recent export compared to a song with average volume levels:
In reply to Windows 10 64-bit; most by Son of El
The waveform on the bottom has been very heavily compressed - which is to say, the soft passages have been artificially increased in volume. The loudest passagesare the same, but the compressed basically has no softer passages at all. This is pretty common for pop music I guess. You are free to run your audio file form MuseScore through a compressor as well - there is one built in to Audacity.
In reply to The waveform on the bottom by Marc Sabatella
I could, but any audio editing tends to result in crackling on the file; I downloaded Polyphone (I think that is the name) to edit the soundfont and give it volume gain - but thus far attempts have been unsuccessful. As I said dynamics are maxed out and volume levels are deficient. I listen to songs on volume level 10 on my phone; for music I export from Musescore I up the volume to about 13, and 15 when outdoors. Any other way you know of to correct this issue?
In reply to I could, but any audio by Son of El
Adding compression should not result in "crackling" - like I said, it's added to most pop music already. Perhaps your first attempts just used bad settings or a not good program. Audacity does the job well. There thing is, even though you've set dynamics to the max, there still needs to be headroom because if you add more instruments it gets louder. So far fort ine for can't be as loud as ffr for 137 electric guitars. That's why virtually all professional recording adjusts levels in post production.
In reply to Adding compression should not by Marc Sabatella
Audio exported from MuseScore should already be compressed. The export happens in two passes, the first one finds the peak of the audio, the second one export the audio and apply a gain of 0.99 / peak. See https://github.com/musescore/MuseScore/blob/60bcbcb931319f83001a1cb6458…
So you can't really compress it more. The rest of the music we are used to listen has probably a smaller dynamic range.
In reply to Audio exported from MuseScore by [DELETED] 5
I could be wrong, but it seems what MuseScore is doing during output is more "normalization" than "compression". That is, the dynamic range is not reduced; everything is just increased in volume so that the peak hits the maximum. That still leaves a very large difference between ppp and fff, unlike most commercially recorded music, and a more significant difference between fff played on one instrument compared to fff played by seventeen instruments, etc. Even things like a single note decay - like how a piano note gets quieter rapidly after you stri,e the key - is affected by much commercial compression, leading to a perception the piano is louder overall if compression is applied even when playing a series of single notes.
In reply to I could be wrong, but it by Marc Sabatella
Correct, the audio export does a normalization, not a compression.
In reply to Windows 10 64-bit; most by Son of El
Commercial music you get from iTunes etc has gone through a process known as mastering.
Since the advent of the CD this has partly involved making the track as loud as possible. Often actually damaging the waveform in the process, although this is not the case in the example you present.
The main tool used for this is a multiband compressor. This enables the mastering engineer to isolate a frequency band in the waveform, apply compression to it, and raise or lower it's level if thought necessary. Professional multiband compressors usually have 5 configurable frequency bands.
Once this process has been done the track is then normalised to a specific db level in the case of your example, it looks like 0db or near to it.
In general modern mastering engineers master far too loudly in an effort to get their tracks noticed through the brickwall limiters used by radio stations. In the days of vinyl they were restricted as too high an overall db level would make the needle jump out of the groove.
Sadly Audacity does not come with a multiband compressor as standard, but there are several VST multiband compressors around that you could install in Audacity's plugin folder. Most of the free ones are only 3 band, but Reaper's free audio suite contains one with 4 bands as standard and the ability to add more bands if required. There is also 5orcery which has a unique take on multiband compression.
Hope this helps you to achieve the sound you are aiming for.
In reply to Commercial music you get from by ChurchOrganist
It's only tangential but MuseScore 2.0.3 also has a stereo compressor available as a master effect in the Synthesizer but it's not multiband and in any case, the compression will also happen on audio export.
In reply to It's only tangential but by [DELETED] 5
Anyone else have any other ideas?
In reply to Commercial music you get from by ChurchOrganist
Thanks for this information ChurchOrganist; I'll use the multiband compressor in Reaper ASAP and get back to you guys with my results.
Any idea why the audio boost of the soundfont I attempted using Polyphone didn't work?
In reply to Commercial music you get from by ChurchOrganist
Hi,
Haven't applied the compressor yet; read an article which asserts that it is best to apply mastering to 24-bit files, but the .WAV files that Musescore exports are 16-bit. I can export them from audacity as 32-bit files, but not as 24-bit files. Any way to remedy this so I can start mastering? Or, in your experience, is it necessary at all to use 24-bit files for mastering in Reaper?
In reply to Hi, Haven't applied the by Son of El
Sure, it is "best" to work with more bits, but for the amount of levelling that actually needs to take place, 16 bits are more than sufficient.
In reply to Sure, it is "best" to work by Marc Sabatella
Okay then Marc; still, is there anyway to get a 24-bit .wav file out of MuseScore? Once I have this matter settled then I can proceed to using the compressor to augment volume and richness.
In reply to Okay then Marc; still, is by Son of El
Downloaded Adobe Audition and have been utilising the mulit-band compressor which it offers. Results are impressive thus far. Audio is now nearly at the levels exhibited by songs I have downloaded which themselves have experienced considerable compression.
In reply to Okay then Marc; still, is by Son of El
I am not aware of any way to force 24-bit export. Not sure it would be meaningful anyhow - I doubt the soundfont is 24 bit either. So it would be false / made-up resolution.
In reply to I am not aware of any way to by Marc Sabatella
Thanks for the tip Marc; and thanks to everyone for all the advice :)
...And thank GOD for MuseScore!!
In reply to Hi, Haven't applied the by Son of El
There is a lot of nonsense talked about 24bit.
In the case of mastering it only makes sense to master in 24bit if the recorded sources are 24 bit.
In the case of MuseScore the soundfont samples are all 16 bit so to convert the audio to 24 bit for mastering is absolutely futile.
So why is it said that 24 bit is better?
It is because of the additional headroom recording in 24bit gives you before digital jitter affects the signal. This is particularly relevant when recording low volume sources such as quiet passages in classical music, as the noise floor is lower in 24 bit than 16.
However, for most purposes 16 bit is good enough - let's face it, we though 8 bit was good enough in the 80's for sampling :) But nowadays those samples sound really crunchy!
If you want to know more about it and why the noise floor is lower in 24 bit I suggest you start with the following Wikipedia article........
https://en.wikipedia.org/wiki/Digital_recording
I hope you haven't paid money for Adobe Audition and that you are using the trial edition!
IMO your money would be better spent on DAW software such as Cubase or Sonar where you will get more for your $200 or so. That will then give you the opportunity to render your MUseScore creations in MIDI, load them into the DAW and apply further editing, effects, etc.
There is very little more that can be done in Audition than in Audacity, particularly if you add VST plugins.
HTH :)
In reply to There is a lot of nonsense by ChurchOrganist
Thanks sir. This information is very useful to me.
Don't worry! I have a subscription to Adobe Creative Cloud so it didn't cost me any where near $200 :)