add hand clap to pallette
How do I add more percussion items to the default pallette, the sound I want, hand clap, appears in the make insrtument list, it even adds a staff of its own...but I can't put the sound where I want it. What am I doing wrong?
Comments
Right click the stave and choose "Edit Drumset"
HTH
In reply to Right click the stave and by ChurchOrganist
Doesn't work without the code, hand clap not listed in the edit drumset items list. I will need to add it, hence my original question. There are only the default items in the list of options.
In reply to Doesn't work without the by earthshaker
It does work!
Score attached - I've added a handclap to the 5 line Drumset and it now appears in the pallette. All you need is the MIDI note number it is attached to.
Have you read the bit in the manual about entering drum notes??
Incidentally hand clap is not normally notated with the rest of the Drumkit but has it's own staff above because normally Drummers only have two hands :)
In reply to You need to find the associated MIDI note number by ChurchOrganist
Oops! Forgot to attach the score :)
In reply to Oops! Forgot to attach the by ChurchOrganist
Thanks, I have looked through the manual, and watched a video on this subject, not retaining much however, too many things happening.
In reply to Thanks, I have looked through by earthshaker
Are you familiar with the way General MIDI implements Drums?
If not this will probaby seem a bit arcane to you.
The WikiPedia article on General MIDI will make a good starting point:-
http://en.wikipedia.org/wiki/General_MIDI
TBH I think the way you enter drums in MuseScore sucks, but it's what we've got and the typesetting abilities of the application are amazing :)
If you need any more help - please yell :)
In reply to General Midi Drumsets by ChurchOrganist
Found the midi number, 39, shows up as D3 (I think that is right). Got my clapper working, now next question.
How do I add an instrument, that is not in the list as default
midi numbers 80-87 inclusive? It could be that these are not in the sound font file I have (the fluid synth one)
When I get this stuff figured out, I will have even more fun (I hope)
In reply to General Midi Drumsets by ChurchOrganist
don't yell.
:-)
In reply to Please, by xavierjazz
??? on my screen it shows in lower case, if that is what you are talking about.
In reply to ??? on my screen it shows in by earthshaker
I have now got CamStudio running on my laptop so I will do a tutorial vid for you to show you how to add a note to the Drumset Palette
BTW I think Xavierjazz was referring to my comment to "Yell" for help if you needed it :)
I'm about to go to bed - but I will do that vid for you first chance I get tomorrow.
HTH
Michael
In reply to How to Video coming up by ChurchOrganist
it was a response to Michael's direction.
In reply to Yes, by xavierjazz
OK good Idea, can't wait. Sorry Xavier.
Michael, thanks
In reply to OK good Idea, can't wait. by earthshaker
It looks as though the updating of the Drum Palette after editing, I haven't been able to establish how to actually get your changes displayed.
They just happen some time after you have edited the palette.
It maybe just that it is slow, but until I've fathomed this I'm reluctant to do a How To vid.
Incidentally of the note numbers you refer to only two have sounds assigned in the GM Drum spec.
That doesn't mean they have no sound - some MIDI devices may have sounds assigned to them, but without a definitive list of the FluidSynth Percussion Set there's no way of knowing.
Will be looking that up later :)
In reply to There appear to be issues with the Drum Palette updating by ChurchOrganist
reloading?
In reply to Have you tried by xavierjazz
See my new thread in Support and Bug Reports:-
http://musescore.org/en/node/12662