Gonville 2.2 SMuFL -- files -- OTF & JSON
So... - version ALPHA (HOT :D) of Gonville font - contains basic symbols only. I created a few new symbols - schleifer, a few accidentals, missing letter "n" in dynamics. More symbols - coming soon :p
Gootector
Follow my topic for more updates for this font.
P.S.
Jazz font will be after Gonville - maybe.
Marc - a task for You - list of the most neccessary musical symbols in jazz font.
Attachment | Size |
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Gonville.zip | 38.97 KB |
Comments
I don't quite get how this matches with your Pull Request https://github.com/musescore/MuseScore/pull/631, which removes (only?!) Gonville.otf rather than replacing it?
In reply to I don't quite get how this by Jojo-Schmitz
Jojo-Schmitz - delete all files in "gonville" directory, add these two files from archive, and forget about the old font. Sorry - and add to repository glyphnames file. Together - 3 files.
In reply to Jojo-Schmitz - delete all by Gootector
Why not making this your Pull Request?
Just add more commits to your https://github.com/Gootector/MuseScore/tree/patch-1 doing this.
Theres's no real need to have a single PR for every single change, one PR can contain multiple commits.
Although in this case I see no reason to have single commits for delete gonville.otf. glyphnames.json etc and add then their replacements.
There's some more work needed to be able to select that font.
Maybe like this: fe6c7216? (I don't want to steal your work, so I don't intend to submit this as a PR, unless you want me to)
BTW: your metadata.json causes some white-space damage, unneeded blanks between a comma and a linefeed, causing the diff to be larger and harder to read than needed.
(I fixed that in 1b1ef225a)
In reply to Why not making this your Pull by Jojo-Schmitz
Jojo-Schmitz - this is the first alpha version. Very, very and very alpha. Thanks for your fixes. I'm beginner on GitHub. I'm sorry for any problems.
In reply to Jojo-Schmitz - this is the by Gootector
No problem, hopefully my hints helped and can bring you to a point where you can build and test with Gonville.
Personally, I'm actually more interested in chord symbols than the notation itself. We have MuseJazz, but it is only so-so (and the glyphs I created myself are considerably worse than so-so). The reason I find chord symbols significant is that they need to be readable in dimly lit bars, yet not take up much space horizontally., This calls for a relatively a heavy line thickness but a narrow overall character width, with capital letters much bigger than lower case so the roots jump out at you. These are some very specific attributes that few fonts ordinarily shoot for. The same font - or a variant of it - needs to work for ordinary text too. Maybe the variant would have relatively larger lower case letters.
Anyhow, regarding music characters - which I think others care about more than I do - the most obvious candidates would be the ones that get used the most, particularly in jazz charts: noteheads, stems, flags, beams; clefs, the numbers used in time signatures, accidentals; barlines (especially repeats), brackets, articulations, coda, segno. If everything else were simply borrowed from Gonville, I doubt anyone would complain.
In reply to Personally, I'm actually more by Marc Sabatella
Ok, I understand. The very first will be clefs - treble, alto, bass; next - flags (8-128th) and others elements of notes (noteheads will be from Gonville); next - numbers (0-9) and letters (f, m, p), accidentals (sharp, double sharp, natural, flat, double flat), coda, segno and "common" fermats (up and down).
In reply to Personally, I'm actually more by Marc Sabatella
What do you think? I named my font "Jazzy".
In reply to Clefs by Gootector
I like! And I'm definitely impressed with how simple the contours are in terms of number of control points needed.
In reply to I like! And I'm definitely by Marc Sabatella
Numbers 0-9 and segno (redesigned from Gonville).
I updated Gonville on github. The file glyphnames.json is wrong. Whats needed is a list of bravura glyphnames with the corresponding code points in the font. This is needed bc. bravura codepoints may change until they reach version 1.0. If you are compatible with latest bravura version this may be a simple copy from bravura/gyphnames.json.
In reply to glyphnames.json by [DELETED] 3
Ok, I understand. I'll try fix this problem in the next alpha.
In reply to Ok, I understand. I'll try by Gootector
I guess this is what PR https://github.com/musescore/MuseScore/pull/655 is about?
In reply to I guess this is what PR by Jojo-Schmitz
More or less...
In reply to glyphnames.json by [DELETED] 3
Shouldn't we then, for the time being, hide Gonville behind the -e switch, as being experimental?
It currently doesn't work properly, that's for sure (I tried changing the font from Emmentaler to Gonville on the promenade example: no clefs, timesigs, noteheads, just stems and beams)
Or is using a nightly experimental enough in itself?
In reply to Shouldn't we then, for the by Jojo-Schmitz
In a few days I'll add a patch, quietly. Let it be "as is".
In reply to In a few days I'll add a by Gootector
fair enough
In reply to fair enough by Jojo-Schmitz
This is very labor-intensive, so no rush... I've got a lot of work to do :D
thanks for doing this...
If you need a tester, PM me.
In reply to fantastic! by TromboRafi
Anyone can test the development builds - no need to PM anyone. Just click the Download link at right of this page and scroll down to the "Nightly versions" section. As changes get merged into the main development trunk, builds are made available. Lots of people have been testing these already. Sounds like Gonville is not ready for use yet, but is close.
Gonville 2.2 SMuFL alpha2
Please add otf file to repository.
Changes:
- added all clefs from palette
- fixed bug in displaying articulations and ornaments
- fixed bug in displaying brackets
- 1 new notehead
- 2 new accidentals
- and more symbols from palette...
Missing (will be in beta):
- sori and koron
- noteheads for percussion
- mordents and pralls
Greetings,
Gootector
...How to add binary file to repository, for example otf file?
In reply to Gonville 2.2 SMuFL alpha2 by Gootector
I don't *think* anything special is required to add to the repository aside from the normal "git add" one would to make it part of your local commit. When you push that commit to your fork on GitHub, it comes along for the ride, and when you issue the Pull Request for that branch, the new file should get merged in like any other change.
In reply to I don't *think* anything by Marc Sabatella
There's no difference to git in adding or changing text or binary files.
See http://musescore.org/en/developers-handbook/git-workflow
In reply to There's no difference to git by Jojo-Schmitz
Thank You: for the font file update and the info about adding and changing binary files. Recently, I've had very short time so I couldn't write back. Sorry.
It's important that the font file is in the repository :D
In reply to There's no difference to git by Jojo-Schmitz
When I click the "sync" button after committing, I get the error:
"Failed to sync this branch.
You might need to open a shell and debug the state of repo."
And what I must do? I open shell and...? What I must type?
I'm using the newest GitHub for Windows...
In reply to HELP! by Gootector
I find the GitHub app to be pretty buggy. I see that error from time to time, and usually just closing the program and restarting fixes it.
But if it doesn't this time, see the Git Workflow document in the developers' handbook for info on how do things from the command line.
In reply to HELP! by Gootector
One way might be a 'git push --force'
In reply to One way might be a 'git push by Jojo-Schmitz
It doesn't work...
I.e.:
"The requested returned URL error: 403"
When I click the "github" button, I see Jawa from Star Wars with big red eyes... and error 404 - page not found:
https://github.com/Gootector/MuseScore/commit/f2d1becdcb5fa3c1f3dea57c9…
Marc - Restarting didn't help...
In reply to It doesn't work... by Gootector
Looks like your master branch is way behind upstream. Also you still have a bunch of old branches that could get deleted, only the last 2, patch-5 and patch-6 are still needed, as not be in merged into upstream yet.
I also don't understand why using 2 branches and PRs to get 2 changes files updated and still missing the 3rd (the font itself), one branch, one commit, with all 3 files and one PR is the way to go IMHO.
In reply to Looks like your master branch by Jojo-Schmitz
This error is when I want sync Gonville.otf... Json files sent without errors...
I understand - 1 commit... Ok - but - how to send the font file?
In reply to This error is when I want by Gootector
You have the new font in your repository and did commit it (via GitHub for Windows)? And then the sync fails?
And then in a shell a 'git push --force' fails too?
In reply to You have the new font in your by Jojo-Schmitz
See here... https://github.com/musescore/MuseScore/pull/693.
In reply to You have the new font in your by Jojo-Schmitz
I used 'git push' and 'git push --force'... and nothing. I uninstalled GitHub, deleted all temporary files, and installed GitHub again. All files sent without problems... How I can delete unnecessary commits from my request?
In reply to I used 'git push' by Gootector
probably best by starting from scratch, get your master up-to-date with upstream, create a new branch from there (and name it eg. "SmUFL"), place the changed 3 files, commit, sync, create PR.
In reply to I used 'git push' by Gootector
If it's any consolation, we pretty much all went through this kind of thing when first getting started with Git. Well, I did anyhow. The advice above to start over is good, I think. Several times I've had to delete a branch, my local repo, or even my whole fork on GitHub, and recreate it to recover from some mistake I had made along the way. I more or less have the hang of it now so this doesn't happen often, but I don't understand things well enough to know better ways of solving these sorts of problems when they do come up.
In reply to If it's any consolation, we by Marc Sabatella
Indeed, been there, done that:-)
In reply to Gonville 2.2 SMuFL alpha2 by Gootector
Changes:
- fixed bugs in displaying fermats and articulations
- fixed bug in displaying letter 'f' in dynamics (kerning) - sfz, rfz, etc.
- added a few basic percussion noteheads
- added sori and koron symbols
- added thumb symbol
- added ottavas numbers: 8, 15, 22
- added trill&glissando line element, arpeggio up&down arrows
- added brackets for accidentals
- ...and more useless and strange symbols :D
- ...and more small changes...
In final:
- elements for mordents and pralls ("swirls")
- more noteheads for percussion
Greetings,
Gootector
In reply to Gonville 2.2 SMuFL 0.8 beta by Gootector
This is not merged right? Should I merge it?
In reply to This is not merged right? by [DELETED] 5
I though Werner did that, but apparently not this one. Be aware that it might conflict with resp. revert your recent 2d6d0b8
Edit: no it does not, it's the font only
Probably needs a chage in metadata.json:
{syntaxhighlighter brush:cpp}
@@ -1,6 +1,6 @@
{
"fontName": "Gonville",
- "fontVersion": "2.2 alpha2",
+ "fontVersion": "2.2 SMuFL 0.8 beta",
"engravingDefaults": {
"arrowShaftThickness": 0.16,
{/syntaxhighlighter}
Both in PR #711
In reply to Gonville 2.2 SMuFL 0.8 beta by Gootector
There seems to be a quite important and basic part missing: the ":" for/from repeat barlines.
In reply to There seems to be a quite by Jojo-Schmitz
0.8 beta is merged.
Created an issue #24787: [Gonville] Missing Glyphs
In reply to 0.8 beta is merged.Could you by [DELETED] 5
Thanks lasconic and Jojo for the updates etc. I'm VERY busy. Sorry and thanks.
In reply to Thanks lasconic and Jojo for by Gootector
I believe my PR from yesterday was missing some important parts, can you please send us (attach here) your last OTF, TTF, SFD and metadata/glyphs.json?
In reply to I believe my PR from by Jojo-Schmitz
*.json files - https://github.com/musescore/MuseScore/pulls
The last version of font file is 2.2 beta - is in repository. After creating OTF font, I always delete SFD file and backup file - are unnecessary for me.
I'll send final font in next week.
I want to send "Jazzy" font SMuFL 0.8 - first alpha on Monday or Tuesday. You are ready for a new font?
In reply to *.json files - by Gootector
Bring it on! :)
In reply to *.json files - by Gootector
There is still quite some work on Gonville.
You can see issues here: http://musescore.org/en/project/issues?tag=gonville
In reply to There is still quite some by [DELETED] 5
I know about displaying note flags. Flags collide with note heads - it isn't a bug. I did it on purpose - see Maestro font. Mmm... Maybe are too high... People - what do you think about that?
Barline dots - I didn't notice that. Thanks for remark.
In reply to I know about displaying note by Gootector
* Barline dots are the same than augmentation dots.
* regarding flags, I'm not questioning the choice and vertical position of the flag. I'm talking about the horizontal position. With the current glyph we have a note like the right one. The glyph would need a bit more "stem" in order to be positioned correctly. See the left one where I moved the glyph artificially 0.12sp on the right.
If you check the flags in Bravura they have a bit of stem on the right. Left bravura, right gonville.
In reply to * Barline dots are the same by [DELETED] 5
Ok, I see. I'll fix all problems. It's nothing serious. Thanks for screenshots.
In reply to * Barline dots are the same by [DELETED] 5
Fixes, without noteheads. I'll send final version in the next week. I'll have a lot of time, so I'll send Gonville with all noteheads and Jazzy with basic symbols.
Greetings,
Gootector
In reply to Fixes by Gootector
It would be great if you can provide a screenshot again with all the symbols. The MuseScore community on the social networks love great screenshots ;)
In reply to Screenshot by Thomas
Jazzy will be ONLY for open-source programs, not for use with commercial software as Sibelius, Finale etc. For commercial programs will be special, commercial version of Jazzy. I respect my work and I don't want to company as Avid use my products for free.
In reply to But... by Gootector
In that case I suggest you use one of the Creative Commons licences which enables you to prohibit commercial use.
In reply to Fixes by Gootector
Thank you!
I merged the font from this post, and the metadata.json file from your PR.
The flags now looks ok. The stem and notehead are not correct when stem up. See http://musescore.org/en/node/24763#comment-96567
Also the augmentationDot is still missing and the dynamics are too big: #24890: [Gonville] Dynamics should have a height of one staff space.
In reply to Thank you! I merged the font by [DELETED] 5
Fixes:
- added dot
- fixed gaps in flags
- changed size of letters to default
It's all. Noteheads in next week... and next font :D
Greetings,
Gootector
In reply to Fixes by Gootector
Thank you!
Any reason why you don't add the font in your pull request?
I don't see the dot in the font. glyphnames.json suggests that it should be at U+E1C7
Flags and dynamics looks better. The connection between stem and notehead when the stem is up is still not good.
In reply to Thank you! Any reason why you by [DELETED] 5
You're right. I used U+E1DC :/
U+E1DC is "text" dot?... I'll fix all bugs in the next week.
In reply to You're right. by Gootector
Yes. U+E1DC is textAugmentation dot. You can keep it, it's used in MuseScore for tempo text. But we need U+E1C7 for dotted notes in the music and for repeat barlines.
In reply to Yes. U+E1DC is by [DELETED] 5
Ok, I updated to SMuFL 0.85 and I added:
- 2 missing rests
- 2 missing dots
- notes for tempo
I think now is ok...
I can adding missing noteheads etc.? Now is ok?
Greetings,
Gootector
In reply to SMuFL 0.85 by Gootector
Merged. There are more bugs and missing symbols http://musescore.org/en/node/24787#comment-97530
More noteheads would be good indeed. In particular the ones defined in Emmentaler.
In reply to Merged. There are more bugs by [DELETED] 5
Update:
I added:
- two new noteheads
- missing repeat dot(s) - single and double
- ornamentZigZagLineNoRightEnd
I changed:
- size and kerning of augmentationDot
- kerning of ornamentZigZagLineWithRightEnd
I'll experimented with arrows and "zigzags" - this will take some time...
In reply to Merged. There are more bugs by [DELETED] 5
I added:
- missing segno
- new percussion clef
- ALL missing noteheads :D
I changed:
- x-circle noteheads
Greetings,
Gootector
In reply to Merged. There are more bugs by [DELETED] 5
lasconic - could You merge updated font to/with the repo?
Thanks,
Gootector
In reply to lasconic - could You merge by Gootector
Done. For what I can see, some noteheads are still missing, like slash. It would be good to have some tests like the one in https://github.com/musescore/MuseScore/tree/master/vtest
In reply to Done. For what I can see, by [DELETED] 5
See PR #838 for vtest for Gonville. Indeed some note heads are missing, see gonville-10
In reply to See PR #838 for vtest for by Jojo-Schmitz
Great, thank Jojo. In order to spare the git history a bit, I will not merge the PR right away, if you are ok with updating it from time to time. We already commited several version of Gonville, which is not really nice for the history either...
The tests also shows that the alignment of articulations is not right https://github.com/Jojo-Schmitz/MuseScore/blob/gonville-vtest/vtest/gon…
From SMuFL 0.85 "Articulations to be positioned above a note or chord should be positioned such that they sit on the baseline (y=0), while articulations to be positioned below a note or chord should be positioned such that they hang from the baseline."
In reply to Great, thank Jojo. In order by [DELETED] 5
OK, I will.
one test is still missing, I tried to take bravura-mmrest and make a gonville-mmrest from it, this failed miserably as it resulted in a corrupt score. Trying to generate the png from it gave the following error message:
Debug: Score::readStaff(): missing measure! (...\MuseScore\libmscore\scorefile.cpp:257, void Ms::Score::readStaff(Ms::XmlReader&))
In reply to OK, I will. One test is still missing by Jojo-Schmitz
For that problem with gonville-mmrest I've now opened an issue: #25432: corruption in vtest sample scores
In reply to Great, thank Jojo. In order by [DELETED] 5
Alignment of the articulations in https://github.com/Jojo-Schmitz/MuseScore/blob/gonville-vtest/vtest/gon… and https://github.com/Jojo-Schmitz/MuseScore/blob/gonville-vtest/vtest/gon… also don't look correct
In reply to Alignment of the by Jojo-Schmitz
Ok. Thanks, Jojo and lasconic. Hmm... I see that the trill line is displaying incorrect. Next update coming soon.
And question - where are the newest nightly for windows? Fortunately, schepers has one of yesterday... :P
Thanks,
Gootector
In reply to Ok by Gootector
Thanks for the notice. Nightlies are coming.
In reply to Thanks for the notice. by [DELETED] 5
I added all missing glyphs (without mordents) and I fixed all bugs. Missing mordents elements will be added in Gonville SMuFL 1.0.
Greetings,
Gootector
In reply to Gonville 2.2 SMuFL 0.9 by Gootector
I'll update my vtest PR in Sunday, when I'm back home
In reply to Gonville 2.2 SMuFL 0.9 by Gootector
I'll update my vtest PR in Sunday, when I'm back home
In reply to I'll update my vtest PR in by Jojo-Schmitz
Ok, no problem. Thanks for merge to the repo.
Gootector
In reply to I'll update my vtest PR in by Jojo-Schmitz
PR redone, but still open issues:
•bad alignment of some trills in gonville-4,
•bad alignment of the 'thumb' articulation in gonville-5
•bad alignment of some trills in gonville-8,
•missing noteheads in gonville-10
Not sure my change to metadata.json is correct but it prevents an error/debug message about
"ScoreFont: symId not found "
In reply to PR redone by Jojo-Schmitz
There are still other outstanding issues with Gonville:
1. In #24763: [Gonville] Move note flags on X=0 Y=0, dealing with stem positioning on up-stem notes. I don't know if this is exclusively a font issue as imported 1.3 scores show a greater degree of bad stem positions, and mostly on Windows 8.x. Why would a 1.3 score make a difference from a native 2.0 score?
2. The difficulty of selecting note stems on flagged notes when using Gonville. This would seem to be a font issue with flag positioning, where they covering too much of the stem.
In reply to PR redone by Jojo-Schmitz
Update coming soon.
PR redone, but still open issues:
•bad alignment of some trills in gonville-4,
•bad alignment of the 'thumb' articulation in gonville-5 - fixed
•bad alignment of some trills in gonville-8,
•missing noteheads in gonville-10 - fixed
metadata.json - try file from Bravura SMuFL 0.9. I'll send this file with the next update.
Gootector
In reply to Thanks for the notice. by [DELETED] 5
Update:
- only font file,
- fixed bugs,
- missing triangle double whole notehead and zigzags.
Gootector
In reply to Update - noteheads and bugs by Gootector
Font update in 37ce2e7d39
In reply to Font update in 37ce2e7d39 by [DELETED] 5
Thanks.
I've a question - why can't MuseScore use whole glyphs for mordents and pralls?
For example:
- prall mordent is U+E5BD
- line prall is U+E5B2
- etc.
Combined glyphs looks poorly.
In reply to Font update in 37ce2e7d39 by [DELETED] 5
PR redone, but still open issues:
•some trills wrong and some bad alignment in gonville-4
•some trills wrong and bad alignment in gonville-8
•one last missing notehead in gonville-10
In reply to Font update in 37ce2e7d39 by [DELETED] 5
New updates for Gonville
In reply to Update - noteheads and bugs by Gootector
Updates for Gonville coming soon - today.
Greetings,
Gootector
In reply to Ok by Gootector
Mine is updated for today, git efcb782.
In reply to Mine is updated for today, by schepers
I used the last version from github, updated by jpirie.
In reply to I used the last version from by Gootector
Gonville 2.2 - SMuFL 1.02
Changes:
- updated to Bravura 1.02 templates and SMuFL 1.0
- added missing notehead(s)
- added and redesigned a few new symbols
- fixed a few bugs
- added GonvilleText.otf file
- added readme.txt file
- added *.json files
Please add/change ALL files to the repository.
Greetings,
Gootector
PS
Possible fixes on Monday or Tuesday.
In reply to Gonville 2.2 - SMuFL 1.02 by Gootector
Ok, add this to my PR #838 , along with added/updated vtests.
Comments:
the articulation of the 4th note, to staff, seems to far up, compared to Bravura, but Emmentaler has the same issue, not sure who's right
most articulations (trills) are missing a part, they show a rectangle instead, compare with Bravura/Emmentaler. Alignment looks OK though
articulation 1st note, top staff has an entirely different position compared to Bravura/Emmentaler, above rather than below
bottom stave, 1st measure, missing trill below staff, 2nd measure,, 2nd trill much longer than Bravura/Emmentaler
In reply to Ok, add this to my PR by Jojo-Schmitz
Actualy the only remaining issue I see now is the one from "Gonville Articulations 3"
In reply to Actualy the only remaining by Jojo-Schmitz
One symbol contains a few glyphs and adjustment isn't easy. Relax, somehow I'll do it.
In reply to One symbol contains a few by Gootector
I'm releaxed ;-)
In reply to I'm releaxed ;-) by Jojo-Schmitz
Ok :D
Update for Gonville 2.2 SMuFL 1.02
Fixed:
- missing zigzags for mordents, pralls, trills, etc.
- adjustment of noteflags
Greetings,
Gootector
In reply to UPDATE for Gonville 2.2 SMuFL 1.02 by Gootector
Thanks, PR updated, looks good to me!
In reply to Thanks, PR updated, looks by Jojo-Schmitz
When will be the font added to repository?
In reply to When on github? by Gootector
This the last compilation of Gonville font.
Changes:
- fixed a few small bugs
Font is finished by me.
Gootector
In reply to When on github? by Gootector
Relax ;-)
lasconic will merge it eventually...
In reply to Relax ;-) by Jojo-Schmitz
I woke up two hours ago, so I'm relaxed :D
In reply to Ok by Gootector
It got merged just now ;-)
In reply to It got merged just now ;-) by Jojo-Schmitz
Ok, but I found a few critical bugs:
- wrong kerning for letter f in Gonville.otf and GonvilleText.otf
- displaying second segno - glyph is cut; metrics are adjusted on 2012; in size 400%-1600% segno is displaying correctly...
- size of GonvilleText.otf
- notes and dot for tempo are missing - which glyphs are necessery?
Kerning and size are easy to fix, but I don't know how fix the displaying of segno.
And second tab clef - is necessery?
I don't found more bugs.
In reply to Critical bugs by Gootector
I know - segnos are from GonvilleText.otf - here is the problem :D
In reply to Critical bugs by Gootector
The note and dot for tempo use the Unicode versions of those glyphs, aligned at the baseline instead of "mid staff" like the SMuFL versions. And these too are from the text version, I believe. Repeats, dynamics, and all the symbols at the top of the F2 symbol palette come from the musical text font (everything up to the space, which is a special version of space used for tempo markings, 0.5sp wide I think but don't quote me on that. The rest of the glyphs in that dialog come from the regular current text font (eg, FreeSerif or whatever you are using).
In reply to The note and dot for tempo by Marc Sabatella
I confirm that space should be 0.5sp for the musical text font.
A staff height is 80% of the height of the em. So a spatium is 20% of an em. The space should be 10% of the height of a em. See SMuFL PDF page 42 for the guidelines.
In reply to I confirm that space should by [DELETED] 5
I fixed all bugs which I found.
Fixed in .otf files:
- size of second segno
- sizes of letters
- kernig and positioning of letters
- and more small bugs
Added in .otf files:
- notes and dot for tempo
Marc, lasconic - thanks for info.
If someone will find some bugs - please write to me.
Greetings,
Gootector
In reply to Gonville 2.2 SMuFL 1.02 - update with fixes by Gootector
See PR #1302 , I don't get why the vtests look as different as they do, the generated Images have completly different sizes, esp. different width?
In reply to See PR #1302, I don't get why by Jojo-Schmitz
@Jojo-Schmitz : I think the different layout is due to this fix: 957d26e9
if you look closely, now the distance between clef and time signature looks better.
In reply to Different layout by ABL
That explains the slight change in layout (and yes that does look better, and indicates that the other vtests need to get regenerated too), but not the huge difference in the width of the PNGs it generated. There's also a variation in height.
OK, seems to be a GitHub issue
In reply to That explains the slight by Jojo-Schmitz
Jojo-Schmitz - you didn't do (v)test for Gonville Text font - kerning and changes of sizes for letters are dedicated for Gonville Text font. Never mind, I see that fonts were updated :D
In my opinion - vtests are "semi-good" way to how the fonts are displaying. Download a few scores - for example - from musescore.com and see effects "in action".
In reply to Jojo-Schmitz - you didn't do by Gootector
True, there are no vtests for Gonville Text, but there are none for Bravura Text either...
Mind to create some?
In reply to True, there are no vtests for by Jojo-Schmitz
Three files for Bravura Text and Gonville Text for palettes:
- tempo
- repeats
- dynamics
PS
Gonville 2.2 SMuFL 1.02 will be used by Adrian Holovaty - http://www.soundslice.com/, so font must be full-compatible with two scorewriters.
In reply to Three files for Bravura and by Gootector
Hmm, OK, I've put together some, see PR #1303
In reply to Hmm, OK, I've put together by Jojo-Schmitz
Changes:
- added missing lute fingering symbols
- added missing parentheses for accidentals and noteheads
- added dynamic symbols: ffff, fff, ff, mf, mp, pp, ppp, pppp (useful for LilyPond - http://lilypondblog.org/2014/01/smufl-fonts-in-lilypond/, and more scorewriters with SMuFL support)
- a few fixes for coda and segno
Gootector
In reply to Gonville 2.2 SMuFL 1.02 - update by Gootector
Not sure why you don't just submit a PR yourself, but here it goes: PR #1408