Midi's For Synthesia wonky, not sure why?
I've always had problem reading music, but after a long time I was able to make something that I thought I could play on Synthesia and learn it by doing it on a midi file. Using Musescore, I was able to simplify a favorite song I wanted to learn. After I finally got everything done, I exported it to a midi file and load it up on Synthesia. But then I get this?! Like what the heck, this isn't anything like I made it. How is anybody supposed to read this?
Attachment | Size |
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Screenshot 2023-03-02 163222.png | 219.16 KB |
music.png | 217.61 KB |
GateofSteiner.mscz | 38.74 KB |
Comments
It would be very useful if you could attach your original score (.mscz file).
In reply to It would be very useful if… by DanielR
Here
In reply to It would be very useful if… by DanielR
You there man?
In reply to You there man? by Garrett Ricksecker
Patience?
In reply to You there man? by Garrett Ricksecker
"You there man?"
TBH, I was hoping that someone with knowledge of Synthesia would step in. ;-)
I'd like to help you, but I know nothing about Synthesia. However, I do know that MIDI is a very poor way to export music notation. And I am guessing that this is the cause of your problems, because MIDI just doesn't understand the concepts of music notation - it simply generates playing instructions with start and end points for each note/chord. What is the exact workflow from your "good" version of the score to the "messed-up" score shown in your image (Screenshot 2023-03-02 163222.png) .
I can't see too much wrong with the original .mscz score, though the section from m.38 does seem to be plain wrong:
And I am uncomfortable about your habit of hiding all the rests, because this makes it really hard to understand the required rhythm.
I also tried a MusicXML export and then opened that .mxl file in MS3. The file opened without any corruption messages, and the score looked like the original MS4 version. So I can only suggest that your use a MusicXML export to Synthesia. A quick Google query confirms that Synthesia does support MusicXML:
https://www.synthesiagame.com/support/guide/addSongs
In reply to I'd like to help you, but I… by DanielR
What's wrong with line 38? You mean all those rests?
I had to hide all those rests because the program keeps deciding to put in pointless rests. Then I can't remove them. You think a simple delete button would be able to work after configuring them but nope. I did look over the music and put back rests that seemed appropriate. I probably forgot just to turn them back on.
Is there a reason they're green then blue?
Also do you mean exporting it as an xml or using an entire different program? Cause I seem to have gotten the same results on Synthesia.
In reply to What's wrong with line 38?… by Garrett Ricksecker
"is there a reason they're green and blue?"
Blue means voice 1, and green means voice 2. The handbook explains about voices: you can delete rests in voices 2, 3 or 4 - but not in voice 1.
About musicxml: use MuseScore to export a musicxml file, then import that musicxml file into Synthesia.