Fluid.sf3 liscence
I mysteriously acquired a copy of some form of fluidr3.sf2, and was under the impression it had a proprietary license. What is the license of the new fluid.sf3 default soundfont, and who or what created it? I have a feeling this information is hiding around this site somewhere, but its been quite evasive.
Comments
See http://musescore.org/en/handbook/soundfont#List-of-SoundFonts, as per that FluidR3 is public domain
In reply to See by Jojo-Schmitz
Actually as I understand it it is not public domain - the author still holds the copyright, but he has released it under an MIT licence, which provides a high degree of flexible use provided you acknowledge his authorship by including his original licenc in the download.
[EDIT]
Ah - hang on - I misread.
The default FluidR3Mono.sf3 is also released under an MIT licence - I was orginally going to use a Creative Commons licence but the MuseScore developers said that would conflict with the OpenGL licence MuseScore 2 beta is issued under, so I changed it to MIT.
In reply to Actually as I understand it by ChurchOrganist
So the handbook needs to get corrected? I think to late for the 1.x handbook, but not for http://musescore.org/en/node/36171
In reply to So the handbook needs to get by Jojo-Schmitz
Yes - the licencing information should be in the file FluidR3Mono_Licence.md which is in the /Sound directory.
I have just discovered, however, that it is missing in Musescore 2 beta 1.
It should be there in the nightly builds though.
In reply to So the handbook needs to get by Jojo-Schmitz
I just corrected the handbook. FluidR3GM.sf2 is licensed under the MIT license. See http://musescore.org/en/node/24019#comment-92371
The mono SF3 version currently shipped with the code is also released under this license.
In reply to Actually as I understand it by ChurchOrganist
MuseScore is released under a GNU GPLv2 licence. OpenGL license doesn't exist! OpenGL is an API for 2D and 3D graphics rendering http://en.wikipedia.org/wiki/OpenGL
In reply to MuseScore is released under a by [DELETED] 5
Who said something about OpenGL?
Edit: ah, I see...
In reply to MuseScore is released under a by [DELETED] 5
Oops - I've made the same mistake before :(
Somehow the fact that MuseScore is Open Source and it's GPL licence have got muddled in my head and turned into OpenGL which is of course a graphics engine.
Ah the joys of advancing age!
In reply to See by Jojo-Schmitz
And the "Fluid R3-Readme.doc inside http://www.musescore.org/download/fluid-soundfont.tar.gz suppoers the claim it being Public Domain at the top:
"Released to the Public Domain on 12/25/01"
but at the bottom:
"Fluid R3, Copyright 2000-2002 Frank Wen. All Rights Reserved. "
Pretty strange, on the other Hand Debian includes and distributes it under the MIT license
Just a quick query, If I upload a piece of audio (wav, mp3 etc) created from Musescore using FluidR3_Mono, although I'm not uploading the soundfont itself, in addition to:
"Created using MuseScore Copyright 1999-2015 Werner Schweer and Others", do I need to add:
"using FluidR3Mono_GM soundfont, copyright (c) 2014-15 Michael Cowgill, copyright (c) 2000-2002, 2008 Frank Wen"
?
I suspect the answer is possibly/probably/definitely yes, which does limit the word-count for description of the actual music,
In reply to Just a quick query, If I by uttersonic
As I read it, you're not required to do either.
FluidR3's license basically says you would be required to include that notice if you were distributing a derivative sound library. Nothing about audio recordings created from it. And I'm absolutely certain that MuseScore itself doesn't require any "Made with MuseScore" notice.
That said, in the interests of politeness and spreading the word, I do put "Made with MuseScore" on my scores—but it's far from a legal notice, and doesn't include any "copyright ________, ____-____" sort of stuff. So a "Made with samples from FluidR3Mono" notice would not be out of line.
In reply to As I read it, you're not by Isaac Weiss
Oh lovely, thanks, that helps a lot with word-count!