Definitely not.
Each channel differ in volume and it is related to the positions on virtual microphones. Thus L and R channels are related somehow to left and right hands.
I would like to make both channes exactly the same.
I did not know what soundfont you are using.
The MuseScore_General.sf3 soundfont (which I use) spatially orients the piano keyboard such that when a long sequence of consecutive notes, of increasing pitch, are played from left to right (low to high) on a piano, the sounds heard in a set of headphones will seem to move from left to right, as if seated at a piano. By creating a second score and panning each to opposite sides, when played together, it approached mono - each note sounded "equally positioned" through the headphones.
As Jojo mentioned, if you use this soundfont: FluidR3Mono_GM.sf3 (13.8 MB).which can be downloaded here: https://musescore.org/en/handbook/3/soundfonts-and-sfz-files#gm_soundfo…
(look halfway down that list)
you should not have to resort to the "double writing of notes" (or using the pan position) at all.
As far as I know all the sample in the MuseScore default soundfont are mono, so should produce the same level in left and right channel. Unless you tweak the position using the mixer.
One of them even has 'mono' in it name, see https://musescore.org/en/handbook/3/soundfonts-and-sfz-files#gm_soundfo…
Hi Jojo-Schmitz
Thank you for the explanations. I am not musician and I am not working in music. I would like to use Musescore to generate files for rehabilitation.
Please help to correct the attached example to get the same signals in both channels.
Than you in advance.
Krzysztof
As mentioned: this should be the case already, as the soundfount is mono, as far as I can tell, and the Mixer is set to center.
If it isn't, try that soundfont with 'mono' in its name from the link above
I think I have set everything as in your case (see Musescore1.pdf)
but the result is strange, signals depend on the channel (see Audac.pdf)
What is wrong in the attached PP0F2.mscz?
Comments
I believe that is the default case.
In reply to I believe that is the… by Jojo-Schmitz
Definitely not.
Each channel differ in volume and it is related to the positions on virtual microphones. Thus L and R channels are related somehow to left and right hands.
I would like to make both channes exactly the same.
In reply to Definitely not. Each channel… by k.szymanski@uw…
Something like this?:
Same_channels.mscz
In reply to Something like this?: … by Jm6stringer
Yes, this produces the same signal in both channels.
Should it be so complicated? I mean One have to double writing of notes?
In reply to Yes, this produces the same… by k.szymanski@uw…
?? This is supposed to produce different signals, treble clef right, bass clef left.
In reply to Yes, this produces the same… by k.szymanski@uw…
You wrote:
Should it be so complicated?
I did not know what soundfont you are using.
The MuseScore_General.sf3 soundfont (which I use) spatially orients the piano keyboard such that when a long sequence of consecutive notes, of increasing pitch, are played from left to right (low to high) on a piano, the sounds heard in a set of headphones will seem to move from left to right, as if seated at a piano. By creating a second score and panning each to opposite sides, when played together, it approached mono - each note sounded "equally positioned" through the headphones.
As Jojo mentioned, if you use this soundfont: FluidR3Mono_GM.sf3 (13.8 MB).which can be downloaded here:
https://musescore.org/en/handbook/3/soundfonts-and-sfz-files#gm_soundfo…
(look halfway down that list)
you should not have to resort to the "double writing of notes" (or using the pan position) at all.
In reply to Definitely not. Each channel… by k.szymanski@uw…
As far as I know all the sample in the MuseScore default soundfont are mono, so should produce the same level in left and right channel. Unless you tweak the position using the mixer.
One of them even has 'mono' in it name, see https://musescore.org/en/handbook/3/soundfonts-and-sfz-files#gm_soundfo…
In reply to As far as I know all the… by Jojo-Schmitz
Hi Jojo-Schmitz
Thank you for the explanations. I am not musician and I am not working in music. I would like to use Musescore to generate files for rehabilitation.
Please help to correct the attached example to get the same signals in both channels.
Than you in advance.
Krzysztof
In reply to Hi Jojo-Schmitz Thank you… by k.szymanski@uw…
As mentioned: this should be the case already, as the soundfount is mono, as far as I can tell, and the Mixer is set to center.
If it isn't, try that soundfont with 'mono' in its name from the link above
In reply to As mentioned: this should be… by Jojo-Schmitz
I think I have set everything as in your case (see Musescore1.pdf)
but the result is strange, signals depend on the channel (see Audac.pdf)
What is wrong in the attached PP0F2.mscz?
In reply to I think I have set… by k.szymanski@uw…
Which soundfont?
In reply to Which soundfont? by Jojo-Schmitz
Sorry Jojo-Schmitz, I do not know how to check it.
In reply to Sorry Jojo-Schmitz, I do not… by k.szymanski@uw…
See the link to the handbook above
In reply to See the link to the handbook… by Jojo-Schmitz
I hope I am doing right answer:
MuseScore_General.sf3
In reply to I hope I am doing right… by k.szymanski@uw…
That's not the mono soundfont mentioned above
In reply to That's not the mono… by Jojo-Schmitz
Thank you Jojo-Schmitz
This MuseScore file:
Ćwiczenia.mscz
when opened in MuseScore:
(Notice only one piano. No duplicate needed.)
and played using the FluidR3Mono_GM.sf3 soundfont:
will export from MuseScore as a .wav file which shows this in Audacity:
Notice both channels are identical.